Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
The one that's a marked downgrade is Military, which lessens corruption penalties in the area (or so it was mentioned years back, no clue if that's still the case with no new info).
Idea.
This should become an "Option".
That Ruler-Nodes can decide if Citizens from VASSAL-Nodes should be able to :
- be able to vote in the Ruler-Node to influence the Elections,
- be able to vote " IF " they have paid a certain Amount of Tribute/Payment before, to be allowed to vote,
- or if they can not vote at all.
This would be nice to make it a bit more visible who is a greedy Ruler - and who is an outright Tyrant.
✓ Occasional Roleplayer
✓ Guild is " Balderag's Garde " for now. (German)
0 reason for you to be voting in a node you are not living in, that also doesn't control your living environment in your node.
Over complicating a system only for it to be abused later on sounds utterly terrible. Only the mayor of your node dictates what does on with your node, not your parent node.
If your focused is to only live in the highest tier node move to it.
Not feasable, only citizens of nodes are eligable for mayorships, and the 4 different node types have different methods.