Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Dragon Raid Boss
Wraithbane
Member, Alpha Two
Hey AOC community!
Just watched the latest live stream for August and felt the need to voice my opinion on it. Hopefully I hear what you all have to say as well.
First let me give the good, and then I will follow it up with the bad.
The boss looked great. I loved the cinematics and music score. I know some people disliked the background music, but I honestly thought it was fine. I also would like to say that the mechanics weren't half bad for an Alpha 2, level 25 raid boss. I think they could have added a couple of minor details to make the mechanics a little more engaging, but aside from that I was pleased. I guess you could also say I was a fan of the location and citadel.
As for the bad.........
Everything in this category ties into one concept, and that is "Immersion". When I play a game as largely scaled as AOC wants to be, I expect me to be immersed into the world. I understand this is Alpha, but I am here feeding my opinion in hopes that someone will hear it. Make me, the player, WANT to fight this boss. Make me REMEMBER him as I lay my sword into his belly. Make this story leading up to his final blow something I won't forget. I recently finished an ASMON video, and he hit the nail on the head. Make him talk to me in a voice over right before we battle. Bring his lore into the boss fight. (This might include more visuals). I just felt like despite the fight lasting too long, I wasn't enveloped into it. I want the excitement of going into a fight as grand as this and feeling the HYPE. To me, that just wasn't provided in the 45-minute gameplay I just witnessed. Immersion is what kept me playing World of Warcraft for 2 years straight. I had a connection to those boss battles and still remember them to this day.
Again, I completely understand it is Alpha gameplay and this is a lower-level raid boss.... But it's still a raid boss. And according to Steven, this will be an "End of Alpha 2 raid boss". I hope the community uses this discussion to voice their own opinions because world bosses and raiding are the essence of what makes MMO's the greatest genre of gaming.
Thanks.
Just watched the latest live stream for August and felt the need to voice my opinion on it. Hopefully I hear what you all have to say as well.
First let me give the good, and then I will follow it up with the bad.
The boss looked great. I loved the cinematics and music score. I know some people disliked the background music, but I honestly thought it was fine. I also would like to say that the mechanics weren't half bad for an Alpha 2, level 25 raid boss. I think they could have added a couple of minor details to make the mechanics a little more engaging, but aside from that I was pleased. I guess you could also say I was a fan of the location and citadel.
As for the bad.........
Everything in this category ties into one concept, and that is "Immersion". When I play a game as largely scaled as AOC wants to be, I expect me to be immersed into the world. I understand this is Alpha, but I am here feeding my opinion in hopes that someone will hear it. Make me, the player, WANT to fight this boss. Make me REMEMBER him as I lay my sword into his belly. Make this story leading up to his final blow something I won't forget. I recently finished an ASMON video, and he hit the nail on the head. Make him talk to me in a voice over right before we battle. Bring his lore into the boss fight. (This might include more visuals). I just felt like despite the fight lasting too long, I wasn't enveloped into it. I want the excitement of going into a fight as grand as this and feeling the HYPE. To me, that just wasn't provided in the 45-minute gameplay I just witnessed. Immersion is what kept me playing World of Warcraft for 2 years straight. I had a connection to those boss battles and still remember them to this day.
Again, I completely understand it is Alpha gameplay and this is a lower-level raid boss.... But it's still a raid boss. And according to Steven, this will be an "End of Alpha 2 raid boss". I hope the community uses this discussion to voice their own opinions because world bosses and raiding are the essence of what makes MMO's the greatest genre of gaming.
Thanks.
2
Comments
Side note... I'm starting to think this open development idea wasn't a good one.
It was so easy Steven had to turn on cheats for god mod and infinite rez the team.
There is no way you are telling me infinite res + healing and mana doesn't' help them win, and defend someone saying about the raid being done in the first try as if this was their only recording...
We don't know about how many recordings they did, but from a quick rewatch it seemed to have been a full singular encounter (though I'd need to properly rewatch to know for sure).
And the boss would've be beaten on first try if it was attempted by properly built parties, with properly built characters, by properly skilled players. And imo, none of that was true in this fight, which is why they needed those GM powers (or potentially a GM-powered respawn location) to win.
I've just seen several people say "oh, they won cause Steven had endless hp, so he could rez them", but his impact was at most a few % of the raid's overall power, if that. I'd need to pay close attention to his rezzes and their follow-ups to know for sure, but I got Genshin to clear and I've already spent 2 hours chatting about Ashes in different places, so maybe later
Ya but healing is broken in this game atm, if they get up with 25% he brings them to full pretty quickly on top of that because of heal spam.
Which is why i think its interesting if people think this is also too easy, or sayin things like boss needs to one shot people. The whole issue is healing is overturned right now which makes all the difficulty lower in the game.
Keep in mind, like in Lineage 2, its VERY possible that another party/raid might start killing other players and therefor start a massive PvP fight..
Keep in mind they are still not optimized and Steven’s god mode doesn’t help show the difficulty. I get they want to show a successful raid Boss fight, but a first attempt should be a wipe IMHO. Otherwise it gives the impression it’s too easy or boring.
t will be fun to test the game later this fall! going to buy the Alpha for $120! best regards Zirago!
bruh, they were just showcasing a fight...not a full storyline or whatever. lore is being kept secret until release.
also, I loved the music. the loop was too short IMO tho.