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When I first read the Ashes of Creation wiki...

UboonUboon Member, Alpha Two
I have been a fan of classic RTS games (think Red Alert & Age of Empires) and MMORPGs since the early days.

When I first read the Ashes of Creation wiki...

I discovered a game design that made a world for us 8k to 10k concurrent players to be those little AI villages and armies in the RTS games I loved. Building towns, chopping down trees, running caravans, upgrading to Metropoli and fighting with our neighbours. And all within a huge MMORPG realm with features that finally reflected what players want instead of what corporations need. As a software engineer I have been dream-designing my ideal MMO for years, and was amazed at how much thought and care had gone in to the design of Ashes. From the livestreams I can see that the dev and art teams are actually bringing this world to life, and the expanding details in the wiki keep me fascinated by the lofty aspirations of the crew at Intrepid.

What did you think when you first read the Ashes of Creation wiki?

Comments

  • LudulluLudullu Member, Alpha Two
    "Finally, Lineage 3 is here" B)
  • HavelHavel Member, Alpha Two
    I remember how much I loved the depth of the artisan system, how important it is to the world and to the power of players. The idea of becoming the best crafter in a specialised area, like heavy armour for example, and being known for that on your server sounds awesome. The artisan system is something that keeps me interested to this day
  • ”I really hope they don’t fuck this up”
  • Uboon wrote: »
    made a world for us 8k to 10k concurrent players to be those little AI villages and armies in the RTS games I loved. Building towns, chopping down trees, running caravans, upgrading to Metropoli and fighting with our neighbours.
    Nah, that's just a sandbox. Sandboxes are for AIs.
    Sandparks like Ashes recognise that humans outgrow sandboxes. (Said slightly tongue-in-cheek. I think sandboxes can be fantastic games; I just think Ashes' design is more realistic for the market.)
    The only one who can validate you for all the posts you didn't write is you.
  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    This is the MMO I am most excited for. It's the game I have been wanting since I left EQ1. The wiki makes me worry. This game is the most ambitious I have seen in my life time. I worry when I read the wiki that the scope is trying to launch a game that has 5 to 10 years of content a launch. The wiki for me, says Steven will need to push some content to later expansions or he will have a buggy watered down game. Navel content alone is a game all in to itself and took sea of thieves past their launch date to get it working and full of features that made it possible.
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