kingrukur wrote: » My thought is simple. What if you added hidden things like this in the game that players could randomly find that are crazy rare but insanely cool concepts that makes some players OP in a sense, but makes them valuable on top of it.
Aszkalon wrote: » kingrukur wrote: » My thought is simple. What if you added hidden things like this in the game that players could randomly find that are crazy rare but insanely cool concepts that makes some players OP in a sense, but makes them valuable on top of it. Actually, kingrukur, this kinda sounds a LOOOOOOOOOOOT like what can happen with the Monster Coin System, if what i always heard and read and watched about it, is somewhat true. When People engage in the Monster Coin System and become let's say for Example a "Monster Coin Siege" onto an unfortunate Node who either has to defend itself or get visibly and probably significantly damaged, " One of a few " - of these Monsterized Players - > can become Boss Monster-kind of Monsters. Big, huge Ones. And when i don't confuse things - > Players helping other Players to bring down these HUUGE Monsters, kinda gives them bigger Rewards or something as when they only help taking down the smaller Ones. I could be wrong, though. But i think this could be added to the Monster Coin System for Flavour, in Case the Monster Coin System doesn't have such a Mechanic yet.