Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Quest for spells
Peeger
Member, Alpha Two
I would LOVE to see quests for at least some of the spells to unlock them. It would be fun to have to go find someone to train you how to cast, say, a fireball, on a volcano or something, and him give you a quest using a light powered version of the spell to kill something specific, then prove yourself with the creatures head, or something to that effect. So much better than just gaining spells when you level.
2
Comments
I would love this, but make them super difficult
That would f~ true Casual Players over who are not or "no longer" up to the Level of "super" difficult, though.
✓ Occasional Roleplayer
✓ Currently no guild !! (o_o)
I’ve always thought that beyond the basic core spells, a mage ought to be able to invent their own or discover spells through exploring and questing.