wakkytabbaky wrote: » i guess it all depends on how aggro works, will it transfer aggro onto the next nearest person or will the mobs just simply leash and run back to where you pulled them from. one would assume that someone standing there not doing anything will not gain any aggro / threat on those enemies when a non grouped player vanishes and they would simply leash back to where they were pulled from. just saying also while you probably wouldnt want a rival guild en masse farming your node area chasing away every non guildie would be a bad thing unless you are a super guild since we dont know the decay rate of nodes guilds will most likely need a bunch of randoms helping out with node decay
Depraved wrote: » wakkytabbaky wrote: » i guess it all depends on how aggro works, will it transfer aggro onto the next nearest person or will the mobs just simply leash and run back to where you pulled them from. one would assume that someone standing there not doing anything will not gain any aggro / threat on those enemies when a non grouped player vanishes and they would simply leash back to where they were pulled from. just saying also while you probably wouldnt want a rival guild en masse farming your node area chasing away every non guildie would be a bad thing unless you are a super guild since we dont know the decay rate of nodes guilds will most likely need a bunch of randoms helping out with node decay there are mobs that are aggressive and will attack a nearby player even if they arent attacked first. they could still attack the gatherer and if the gatherer tries to kill hem, the other nearby non agro mobs from the train could attack him too.