Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Health Parameters
jintaoblz
Member, Alpha Two
I have a big Question. Maybe it has been answered, maybe not.
Since we cannot see other characters Hp should we be able to see the monster's hp?
Like I am thinking about it and it doesn't make sense unless your knowledge of the monster is extensive. Let us get more detailed information the more we defeat the mob.
What are your thoughts on this? It suddenly came to mind that unless we lived in this land and knew the monsters surrounding low-level areas, we would be blind to any more powerful monsters.
Since there will be tons of mobs eventually, the gathering professions could include buffs against leather-dropping mobs or golems or magical creatures for magical ink. That would mean weak points for those mobs would be known since you gather materials on their death and since that is your profession it would make sense. i mean the whole point of a profession is to get more knowledge and have an easier time gathering materials. wether that be by abilities that allow you to get more of a resource or maybe higher quality components.
Let me know what you think and I do apologize if it is not the easiest to read.
Since we cannot see other characters Hp should we be able to see the monster's hp?
Like I am thinking about it and it doesn't make sense unless your knowledge of the monster is extensive. Let us get more detailed information the more we defeat the mob.
What are your thoughts on this? It suddenly came to mind that unless we lived in this land and knew the monsters surrounding low-level areas, we would be blind to any more powerful monsters.
Since there will be tons of mobs eventually, the gathering professions could include buffs against leather-dropping mobs or golems or magical creatures for magical ink. That would mean weak points for those mobs would be known since you gather materials on their death and since that is your profession it would make sense. i mean the whole point of a profession is to get more knowledge and have an easier time gathering materials. wether that be by abilities that allow you to get more of a resource or maybe higher quality components.
Let me know what you think and I do apologize if it is not the easiest to read.
1
Comments
i like that monster hunter world doesnt have hp for its monsters its all just indicators of dmg via cuts blood etc
This makes no sense to do.
It has a well designed reason for pvp making it a risk to chase down a kill or use a execute because you have to guest the last quarter.
In pve this has no use whatsever and would just cause more frustration then anything else