Knotti wrote: » I’m not sold that buy orders should exist. In a game like Eve it’s based in a time period where machines run everything. It’s a massive space that is structured on time-based progression; massive amounts of goods are freighted around for people to use at locations to enact a time based process that is themed to be very advanced and built not by your hands but the machines within the game. In Ashes the theme is that you’re an individual character within a medieval realm. Goods are obtained by your character doing the work. As a trader you should have to be in the location to make a purchase. Setting up buy orders will open up a type of economy that will be very automated and machine-like, and inventories of goods will sit in a potential “paper” form in mailboxes holding to manipulate market values etc. As a trader in Ashes it shouldn’t be as simple as setting up a bunch of orders for the game to play for you. You should have to travel to locations and network with fellow players to buy/collect the goods you want and as a team move the goods to where they need to be offloaded. I’m not saying auction houses shouldn’t exist but that you should have to be at the auction to make a bid. To find out when/where/price/item you would use your network of fellow traders throughout Verra; If people aren’t coming to you to buy your stuff it’s time to move it. You won’t be able to go into an area and set up a massive buy order on the auction house for people to view and fill the number. Instead you have to talk to the people of the area and strike a trade deal.
wakkytabbaky wrote: » Knotti wrote: » I’m not sold that buy orders should exist. In a game like Eve it’s based in a time period where machines run everything. It’s a massive space that is structured on time-based progression; massive amounts of goods are freighted around for people to use at locations to enact a time based process that is themed to be very advanced and built not by your hands but the machines within the game. In Ashes the theme is that you’re an individual character within a medieval realm. Goods are obtained by your character doing the work. As a trader you should have to be in the location to make a purchase. Setting up buy orders will open up a type of economy that will be very automated and machine-like, and inventories of goods will sit in a potential “paper” form in mailboxes holding to manipulate market values etc. As a trader in Ashes it shouldn’t be as simple as setting up a bunch of orders for the game to play for you. You should have to travel to locations and network with fellow players to buy/collect the goods you want and as a team move the goods to where they need to be offloaded. I’m not saying auction houses shouldn’t exist but that you should have to be at the auction to make a bid. To find out when/where/price/item you would use your network of fellow traders throughout Verra; If people aren’t coming to you to buy your stuff it’s time to move it. You won’t be able to go into an area and set up a massive buy order on the auction house for people to view and fill the number. Instead you have to talk to the people of the area and strike a trade deal. since auction houses arent linked im fine with having some form of buy order system, since you will still have to run there to place the order , has to be picked up from there and then transported away via caravan if you plan to move it. as long as auction houses arent linked buy orders arent really a problem. there will be the linked auction house from a eco metro to another eco metro but you still need to travel to said auction house to pick that stuff up
Knotti wrote: » wakkytabbaky wrote: » Knotti wrote: » I’m not sold that buy orders should exist. In a game like Eve it’s based in a time period where machines run everything. It’s a massive space that is structured on time-based progression; massive amounts of goods are freighted around for people to use at locations to enact a time based process that is themed to be very advanced and built not by your hands but the machines within the game. In Ashes the theme is that you’re an individual character within a medieval realm. Goods are obtained by your character doing the work. As a trader you should have to be in the location to make a purchase. Setting up buy orders will open up a type of economy that will be very automated and machine-like, and inventories of goods will sit in a potential “paper” form in mailboxes holding to manipulate market values etc. As a trader in Ashes it shouldn’t be as simple as setting up a bunch of orders for the game to play for you. You should have to travel to locations and network with fellow players to buy/collect the goods you want and as a team move the goods to where they need to be offloaded. I’m not saying auction houses shouldn’t exist but that you should have to be at the auction to make a bid. To find out when/where/price/item you would use your network of fellow traders throughout Verra; If people aren’t coming to you to buy your stuff it’s time to move it. You won’t be able to go into an area and set up a massive buy order on the auction house for people to view and fill the number. Instead you have to talk to the people of the area and strike a trade deal. since auction houses arent linked im fine with having some form of buy order system, since you will still have to run there to place the order , has to be picked up from there and then transported away via caravan if you plan to move it. as long as auction houses arent linked buy orders arent really a problem. there will be the linked auction house from a eco metro to another eco metro but you still need to travel to said auction house to pick that stuff up If that is the system how often will people make long term buy orders and then never pick them up? What if I make a buy order then head to the other continent of Verra? Holy long do those goods sit in storage? Does node storage for auction pick ups have capacity? Did someone simply create a bigger buy order with a higher offer when I left and nothing will be filled? It should be like going down to the local auction and seeing what you can get rather than making an online bid and picking it up at your convenience. Then you’ll potentially have to caravan the goods to another location in short order.
wakkytabbaky wrote: » Knotti wrote: » wakkytabbaky wrote: » Knotti wrote: » I’m not sold that buy orders should exist. In a game like Eve it’s based in a time period where machines run everything. It’s a massive space that is structured on time-based progression; massive amounts of goods are freighted around for people to use at locations to enact a time based process that is themed to be very advanced and built not by your hands but the machines within the game. In Ashes the theme is that you’re an individual character within a medieval realm. Goods are obtained by your character doing the work. As a trader you should have to be in the location to make a purchase. Setting up buy orders will open up a type of economy that will be very automated and machine-like, and inventories of goods will sit in a potential “paper” form in mailboxes holding to manipulate market values etc. As a trader in Ashes it shouldn’t be as simple as setting up a bunch of orders for the game to play for you. You should have to travel to locations and network with fellow players to buy/collect the goods you want and as a team move the goods to where they need to be offloaded. I’m not saying auction houses shouldn’t exist but that you should have to be at the auction to make a bid. To find out when/where/price/item you would use your network of fellow traders throughout Verra; If people aren’t coming to you to buy your stuff it’s time to move it. You won’t be able to go into an area and set up a massive buy order on the auction house for people to view and fill the number. Instead you have to talk to the people of the area and strike a trade deal. since auction houses arent linked im fine with having some form of buy order system, since you will still have to run there to place the order , has to be picked up from there and then transported away via caravan if you plan to move it. as long as auction houses arent linked buy orders arent really a problem. there will be the linked auction house from a eco metro to another eco metro but you still need to travel to said auction house to pick that stuff up If that is the system how often will people make long term buy orders and then never pick them up? What if I make a buy order then head to the other continent of Verra? Holy long do those goods sit in storage? Does node storage for auction pick ups have capacity? Did someone simply create a bigger buy order with a higher offer when I left and nothing will be filled? It should be like going down to the local auction and seeing what you can get rather than making an online bid and picking it up at your convenience. Then you’ll potentially have to caravan the goods to another location in short order. can work the buy order systems , maybe make it so you have to visit the AH where the order is at a regular interval say once a week ( if not already fulfilled) and if no visit is there null the order, if it completes and you dont pick it up then maybe give a week or two for a pickup then if the person doesnt pick it up they suffer the losses of their glint / gold and the item stack goes up for a bid auction to act as a gold sink / income for the town if the buy order thing is added it would need alot of mechanic tweaking to make it work for ashes. but with auction houses not being linked it takes away alot of the issues they cause