wakkytabbaky wrote: » i see where you are coming from, the limits on a dungeon / gathering etc should just be limited by mechanics of respawns and other systems instead of just a hard limit on the amount of times you can do it , players taking your tags of bosses etc. if you need to limit something do it via respawns / gathering node respawns and other mechanics instead of just a simple you get 5 dungeons a day, as this way people will fight over the area / dungeon while waiting for the spawn creating more pvp content.
Lodrig wrote: » This is how to tell us all that your playing Throne and Liberty without saying the words Throne or Liberty. As for Ashes their is no such system and their never would be given everything we have heard from Stevens game philosophy. But I suspect that various costs like gear/consumables and travel times, no automatic group finders etc are going to limit how much dungeon running you can do before switching to other activities.
Grulsh wrote: » Yep... I assume this will not have any PTW features. I just was wondering if they had any plans to locking dungeons or others things after so many entries. Even WOW did things like that.