Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Will Alpha II support 32:9 ratio?
Atroxy
Member, Alpha Two
Hi,
Alpha II is just around the corner and as far as I know this hasn't been confirmed.
I'm sure a bunch of us are gaming on super ultra wide monitor's and are wondering if we will have support in the game for this? As it is a UE5 game, it shouldn't be to hard to implement.
Can anyone pls give us some feedback?
thx
Alpha II is just around the corner and as far as I know this hasn't been confirmed.
I'm sure a bunch of us are gaming on super ultra wide monitor's and are wondering if we will have support in the game for this? As it is a UE5 game, it shouldn't be to hard to implement.
Can anyone pls give us some feedback?
thx
0
Comments
About 2 years ago I made a forum post asking if ultrawide is supported and was told yes. So I'm surprised to see its not.
1920X1080
5120X1440
What ultrawide cant see
Being told "yes" and having all the features ready the very first day of Alpha 2 ... those are two different things, TonyOnTap.
You'll have to be patient.
Many players (including myself) were hoping for the character creator client by today, but that was pushed to later in Phase I.
My apologies I was not clear, I was informed that this was already implemented into the game in alpha 1.
Damn wtf, so if I switch to 16:9 mode I'll be able to see more 😩
Edit: It looks like at least the character select screen does have proper support:
Will have to check in-game when the servers open.
Coming back to this, OP is correct. Ultrawide is currently not supported and you lose FoV by going above 16:9. Hoping for a fast fix.