Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Dual Classes
One of the things that interests me immensely about this work in progress is the dual class system. This creates so many possibilities of classes that you'll see. So what combinations are you most looking forward to seeing, and playing?
For me personally playing a summoner with tank as a secondary is something I'm very excited about. Hard to kill while my minion(s) wear you down, and I cast from a far is very much my play style. On that note I also think maybe I should look in to healing as a secondary but that's more theorycrafting.
It's also interesting to think of combinations I had never really considered before such as a ranger healer, or a mage assassin(sounds OP). The possibilities are huge, and something I've never had in an mmo before. This freedom is something I'm used to only seeing in tabletop rpgs.
For me personally playing a summoner with tank as a secondary is something I'm very excited about. Hard to kill while my minion(s) wear you down, and I cast from a far is very much my play style. On that note I also think maybe I should look in to healing as a secondary but that's more theorycrafting.
It's also interesting to think of combinations I had never really considered before such as a ranger healer, or a mage assassin(sounds OP). The possibilities are huge, and something I've never had in an mmo before. This freedom is something I'm used to only seeing in tabletop rpgs.
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Comments
[/quote] this raises another point I'm very interested in finding out; "what kind of summoner the summoner will be". I really hope it involves companion creatures, as well as ethereal weapons. There are truly so many possibilities.
Summoning animals... maybe summoner + ranger?
Reading mrrosapony's comment made me really think about it more and as someone who loves pvp I always wish I made a stealth class. I may actually consider it this time around. Anything that will let me throw dots on people or cast fears will certainly suck me in tho.
Also as Karthos said, I'm super pumped for the ability to make a battle mage. It's been so long since I've seen a battle mage in an mmo.
https://docs.google.com/forms/d/1LnG5Smg8_ganbIkIafgwZH6JKwa3msrD-Nan6oRnIyI/viewform?edit_requested=true
About character progression... would you mind taking a look at my post?
<a href="https://www.ashesofcreation.com/forums/topic/solo-experience-character-creation-and-progressionwhat-about-goldsellers/" target="_blank">Solo experience, character creation and progression?What about Goldsellers?!?</a>
I know I know.... its not a good habbit, but the more people look at the post the more likely a staffmember or even developer takes a look.
[/quote]Sounds like Fighter/Bard or Rogue/Bard might be right up your ally.
I like to be on the frontlines, right in the middle of the battle. Right now I'm thinking some kind of Tank/mage maybe. That mixture of magical influence on traditional warrior aspects is interesting to me. I also really love stealth, so if the Rogue class has permanent or semi-permanent stealth that'll probably be my primary. I just don't really expect that.
[/quote] lol that would be awesome if its done right