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GPU Crash Debugging causes NVMe Drive to be disconnectedd

deshkedeshke Member, Alpha Two, Early Alpha Two
Description
If Launcher -> options -> "Enable GPU Crash Debugging" is enabled, the NVMe Drive where game and Launcher are installed is going into read only/disconnectedd mode after game crash

Bug Reproduction Steps
1. have a dedicated /secondary nvme drive where launcher and game are installed
2. launch game with Enable GPU Crash Debugging" enabled
3. login
4. start game
5. switch realm
6. select character
7. load into game world
8. wait ~30s to 2min for the game to crash -> https://forums.ashesofcreation.com/discussion/62010/bug-hunting-gpu-crashes-and-running-out-of-vram
9. get a B/GOSD

Expected Result
1. gpu mini crash dump
2. no disconnected nvme


Bug Report - Actual Result
```
# launcher starts EOS
Der Dateisystemfilter "EasyAntiCheat_EOSSys" (6.1, ‎2022‎-‎10‎-‎21T11:10:15.000000000Z) wurde erfolgreich geladen und im Filter-Manager registriert.

# game crashes -> nvme gets disconnected from windows kernel
Ein Zurücksetzen auf Gerät "\Device\RaidPort4" wurde ausgegeben.

#
Bei einem Auslagerungsvorgang wurde ein Fehler festgestellt. Betroffen ist Gerät \Device\Harddisk3\DR3.

```
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