Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Character Creator's Scale Quirks
Caeryl
Member, Alpha Two, Early Alpha Two
Alright alright, certainly not most people's high priority, but after getting intimately acquainted with the CC on part 10 of making a new character to escape the death wall loop, it earned some feedback.
Please standardize the sliders' values so the left end of a slider is always 'less'
For Width the left side should be the narrowest options.
For Height and Length it should be the shortest option
Blend and Intensity values should start at 0%
As it is, Nose width scales thin to wide. Lip width scales wide to thin. There are plenty more issues of course, but this one is a very basic miss in standardization.
Please standardize the sliders' values so the left end of a slider is always 'less'
For Width the left side should be the narrowest options.
For Height and Length it should be the shortest option
Blend and Intensity values should start at 0%
As it is, Nose width scales thin to wide. Lip width scales wide to thin. There are plenty more issues of course, but this one is a very basic miss in standardization.
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