Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
The world should be smaller/condensed
xDrac
Member, Alpha Two
This is of course just my opinion, but I 100% believe the world needs to be shrunk and be smaller overall. I'm not entirely sure why it was made larger to begin with.
I have currently never even gotten out of the Riverlands and the whole biome area already feels like its own entire game world. And that is not neccessarily a good thing because by it's sheer gigantic size right now it feels very bare-bones and a little "lifeless". Not all areas, but I took my time to run from node to node just now and there is so much empty space that looks barren. That's not my main issue though. The world being so absolutely large will fragment player populations I think. Already you see very few people around just traveling from point A to B and we currently ONLY have the Riverlands (not even counting the desert etc.) Now imagine if we had all races, all biomes, all starter zones... How much more fragmented will player populations be then? I strongly believe that is going to be a very big issue and I think the world size should most definitely be more condensed and shrunk. I cannot imagine how ridiculously large the world will end up being once all other races and starting points are in the game etc. I don't think it'll do the game any good. Large doesn't to always be better. If Intrepid already has issues filling up a biome with interesting content throughout, I can't imagine how it'll be like later on. Maybe you share these concerns, or maybe it's not an issue to some but I felt like this had to be brought up.
I have currently never even gotten out of the Riverlands and the whole biome area already feels like its own entire game world. And that is not neccessarily a good thing because by it's sheer gigantic size right now it feels very bare-bones and a little "lifeless". Not all areas, but I took my time to run from node to node just now and there is so much empty space that looks barren. That's not my main issue though. The world being so absolutely large will fragment player populations I think. Already you see very few people around just traveling from point A to B and we currently ONLY have the Riverlands (not even counting the desert etc.) Now imagine if we had all races, all biomes, all starter zones... How much more fragmented will player populations be then? I strongly believe that is going to be a very big issue and I think the world size should most definitely be more condensed and shrunk. I cannot imagine how ridiculously large the world will end up being once all other races and starting points are in the game etc. I don't think it'll do the game any good. Large doesn't to always be better. If Intrepid already has issues filling up a biome with interesting content throughout, I can't imagine how it'll be like later on. Maybe you share these concerns, or maybe it's not an issue to some but I felt like this had to be brought up.
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I was under the assumption the Riverlands were pretty much "done" and if that's how "done" looks like, ugh.
I very much agree here. Chicago said basically what I was going to say
I suggest that you take a peak at AOC Wiki to get a better grasp on what's laying in wait for us. If, as others have mentioned, the population is not large enough to fill what the server accommodations are set to be then I would be more likely to agree with you.
I really think we're going to see how this feels during the beta test, and that's how/when they'll revise that target.
For the alpha first weekend, I observed something that had me concerned. We were almost 3,000 players in one biome and when we left Lionhold/starter area, we didn't cross many players, although it can be considered okay for some people. Considering at launch they want 10,000 players maximum in one realm, they gonna have 18 times more biomes spread out in the world. I feel like 10,000 players in all this vast world, it is gonna feel empty asf
Let's say there's 10,000 players spread out into 10 different biomes for social sake, so 8 biomes unpopulated. This is 1,000 players in a single biome. That's NOTHING near well populated for the massive terrain they give us. I feel this is gonna be VERY empty populated once they get all biomes or even like 5 biomes. I actually think that 3,000 players in Riverlands is okayish for population. Proportionally, they should make concurrent players at least 4x 10,000 to compensate the big terrain they gonna give us. Plus, more players = more social economy and politics.
discord.gg/lod
But okay I also did not know the Riverlands are not remotely finished yet, so that leaves plenty of time to fill it up more etc.