Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Gathering improvements
admintheking
Member, Alpha Two
Gathering animations its looking good for a start but the system needs improvement 1) when gathering a rock or a tree etc, you cant turn your camera and look around coz you cancel the action. I understand you want to give a little realism to the game but we play a game we need to be able to look around for mobs and pk. 2) when you cancel the action and try to start over and cut the tree, the action bar to cut the tree starts from the beginning and not from the spot you cancel it! So if we talk about realism in a game here its gone! . By the way hitting the interaction key on a rock and the character starts the action from start to end without me need to hold that key feels nice!
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Comments
im not sure about right click but i think it cancel it too.. and maybe some ppl will have attack or guard on that key. battle mode or not. Its better just to lock the character to the action that is doing and with wsad to brake the action!
yea we need to lock the action there too. its just stupid to hit the key all the time.