Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

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Gathering improvements

adminthekingadmintheking Member, Alpha Two
edited November 7 in Artisanship
Gathering animations its looking good for a start but the system needs improvement 1) when gathering a rock or a tree etc, you cant turn your camera and look around coz you cancel the action. I understand you want to give a little realism to the game but we play a game we need to be able to look around for mobs and pk. 2) when you cancel the action and try to start over and cut the tree, the action bar to cut the tree starts from the beginning and not from the spot you cancel it! So if we talk about realism in a game here its gone! :p . By the way hitting the interaction key on a rock and the character starts the action from start to end without me need to hold that key feels nice!

Comments

  • HarolfHarolf Member, Alpha Two
    Sure you can turn your camera. Just use the left instead of right mouse button.
  • GhostumoGhostumo Member, Alpha Two
    Is more weird when you ghater a animal, interesting way to hunt
  • adminthekingadmintheking Member, Alpha Two
    Harolf wrote: »
    Sure you can turn your camera. Just use the left instead of right mouse button.

    im not sure about right click but i think it cancel it too.. and maybe some ppl will have attack or guard on that key. battle mode or not. Its better just to lock the character to the action that is doing and with wsad to brake the action!
  • adminthekingadmintheking Member, Alpha Two
    Ghostumo wrote: »
    Is more weird when you ghater a animal, interesting way to hunt

    yea we need to lock the action there too. its just stupid to hit the key all the time.
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