Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Regionalize resources a little within the riverlands
I think it might be worth having some resource common in one node and rarers in others.
For example
New Aela - Could have more Gem nodes
joeva - Could have more metal nodes
Halcyon - Could have an abundance of animal harvest nodes
Winstead - Could have more plant nodes
Miraleth - Could have more Stone nodes
And tree types can be more common in some areas than others, should be too difficult to shuffle some node spawns around to accomodate and this would transfor the world along with trade between nodes might end up seeing more caravans with resources moving across the riverlands aswell with this slight change.
For example
New Aela - Could have more Gem nodes
joeva - Could have more metal nodes
Halcyon - Could have an abundance of animal harvest nodes
Winstead - Could have more plant nodes
Miraleth - Could have more Stone nodes
And tree types can be more common in some areas than others, should be too difficult to shuffle some node spawns around to accomodate and this would transfor the world along with trade between nodes might end up seeing more caravans with resources moving across the riverlands aswell with this slight change.
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