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Bugs report JohnnyHazz (collection)

Problems before logging in (only observed on Friday and Saturday)
  1. The queue does not move (canceling the queue and reconnecting does not always help).
  2. The queue counter shows outdated values ​​(heat-ported between 1 and the maximum value)
  3. After selecting a character, it freezes at the "Connecting to server" stage
  4. While waiting for the queue, the error "A player request is pending and will either resolve or timeout. Code: 18" appears (If you don't react, the problem disappears after a while (if you react, it throws you out of the queue))

Expected Result
There are no problems when entering and standing in queue

Comments

  • JohnnyHazzJohnnyHazz Member, Alpha Two
    Widespread (very frequent) camera freezes.
    Information about the "horse" is already in the "Known Issues", but I would like to add:
    1. The same problem occurs when "zooming in" camera

    Unstack does not help (does not react).
    Relog helps.

    Expected Result
    The camera does not get stuck "inside" the character

  • JohnnyHazzJohnnyHazz Member, Alpha Two
    edited October 28
    Loading stuck after unstuck (already in other threads, but decided to provide additional information if it helps)

    When clicking on Unstuck, the character "JohnnyHazz" and character "MLG" got stuck in "endless" loading.
    Restarting the game fixed the problem

    World Coordinates +-
    x: -848848.830263
    y: 666191.932466
    Z: 11415.493401

    Expected Result
    Loading screen does not freeze when using unstack
  • JohnnyHazzJohnnyHazz Member, Alpha Two
    Mobs.
    • Sometimes after Mobs kill a player - mobs remain standing at the place of death (even if it is very far from the place of "habitation" of the mob)
    Expected Result
    Mobs return to their natural habitat after killing a player.
    • Sometimes mobs are marked as allies (green) - and they cannot be attacked. However, they attack you.
    Restarting the game helps.
    Expected Result
    Hostile mobs are always available for attack.
    • Sometimes "ghosts" of mobs are visible on the map (they stand, but do not react to interaction (attacks, etc.)
    Expected Result
    The map displays only current versions of creatures (without "ghosts")
  • JohnnyHazzJohnnyHazz Member, Alpha Two
    UI
    When buying from NPCs, there is a choice of the number of goods to buy.
    • In this interface, "Arrows" increase/decrease - does not work

    Expected Result
    Increase/decrease purchase items arrows - increase/decrease the number of purchased items
  • JohnnyHazzJohnnyHazz Member, Alpha Two
    Bugs related to the inventory interface:
    1. After purchasing (any item) from an NPC - the purchased item did not appear in the inventory
    2. After gathering a resource, it did not appear in the inventory
    3. After moving from a warehouse or to a warehouse via RMB - it did not appear in the required inventory
    In all cases, the relog returned the inventory to normal (everything that should have appeared in them)

    Expected Result
    The inventory interface shows the current inventory status.
  • JohnnyHazzJohnnyHazz Member, Alpha Two
    edited October 28
    Character acceleration ("C" by default):
    • acceleration sometimes freezes (cannot be turned off) - long pressing of the "acceleration" button helps
    Expected Result
    Acceleration state is correctly toggled by pressing the hotkey once
    • when the character "swimming" and accelerates - the "space" button does not work (the character cannot emerge)
    Expected Result
    The character can correctly emerge while boosting.
  • JohnnyHazzJohnnyHazz Member, Alpha Two
    Loot from mobs
    • Sometimes items that drop from mobs are not looted (you can see what dropped, but you can't pick it up)
    Expected Result
    Loot from mobs is always picked up correctly
  • JohnnyHazzJohnnyHazz Member, Alpha Two
    edited November 4
    The cloak disappears
    • under certain conditions (we couldn't find out exactly what, but probably upon death?) the character's cloak that he is wearing disappears.

    Expected Result
    The cloak worn by the character does not disappear (or the conditions for disappearance are more clearly stated)

    note:
    character who encountered this: MLG (EU server A...)
    time:
    evening 03.11.2024
    approximately between 17:00 and 19:00 CET
    number of coats that "disappeared": 2
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