Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Day/Night Spawning Feedback
Ghostgg
Member, Alpha Two
The day/night shifting for monster spawns feels bad. There was one point where I walked to a POI and was really confused because there were no enemies (the cemetery south of bandit areas). There is a big opportunity to do something badass while you fix this: Make it so there is a brief period where the night spawns overlap and they fight each other. Think a 10 minute overlap between skeletons and goblins, they fight and as the skeletons die they respawn...but the goblins don't.
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