Glorious Alpha Two Testers!

Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.

Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.

Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.

Player Mount Killing and Corruption

Description
Currently, a player can flag up for PvP in a town or the open world and attack someone/kill their mount without any repercussions.

Bug Reproduction Steps
Flag up, attack player unflagged player but do not kill them, and either aoe the player so the horse takes damage or attack and kill the horse directly.

Expected Result
The flagged player should become corrupted when the mount dies.

Bug Report - Actual Result
Nothing, and the flagged player continued to do it to other players on the Resna server in Lionhold.

Comments

  • Helios_BlackHelios_Black Member, Alpha Two
    This is still an issue and still being abused by players.
  • Its_MeIts_Me Member, Alpha Two
    I also have seen rangers unflagged (the name did not change color and player was not targetable) killing horses with no corruption penalty.
  • unknownsystemerrorunknownsystemerror Member, Phoenix Initiative, Royalty, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    It is good to report problems as it gives the devs the information they need to look at issues with their flagging system. A week and half ago it was that people were getting flagged for healing themselves. If you look at the patch notes, they addressed it. Same with any of these cases. Mounts are meant to give corruption when killed, even if you don't kill the owning player, but to a lesser extent. They will get there eventually. This is why we test.
    south-park-rabble-rabble-rabbl-53b58d315aa49.jpg
Sign In or Register to comment.