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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Player Mount Killing and Corruption
Helios_Black
Member, Alpha Two
Description
Currently, a player can flag up for PvP in a town or the open world and attack someone/kill their mount without any repercussions.
Bug Reproduction Steps
Flag up, attack player unflagged player but do not kill them, and either aoe the player so the horse takes damage or attack and kill the horse directly.
Expected Result
The flagged player should become corrupted when the mount dies.
Bug Report - Actual Result
Nothing, and the flagged player continued to do it to other players on the Resna server in Lionhold.
Currently, a player can flag up for PvP in a town or the open world and attack someone/kill their mount without any repercussions.
Bug Reproduction Steps
Flag up, attack player unflagged player but do not kill them, and either aoe the player so the horse takes damage or attack and kill the horse directly.
Expected Result
The flagged player should become corrupted when the mount dies.
Bug Report - Actual Result
Nothing, and the flagged player continued to do it to other players on the Resna server in Lionhold.
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