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Some bugs we found

MilosAoCMilosAoC Member, Alpha Two
edited October 29 in Alpha Two Bug Reporting
Bard
  • Some bard story abilities (conflict, wonder) stack, others dont.
  • On bard, the apocalyps and lighting saga didnt work a lot of the time (animation will play, but no fire / lighting spawned).

Mage
  • When respecing from Firebolt to Fireball a bug ocurred where Fireball has 0 cd and can be infinitely spammed
  • Blizzard doesnt deal any damage.
  • Illuminate would sometimes not light up an area.
  • Blink stuns you for 0.2-0.5 seconds after use.

Ranger
  • On ranger, camouflage does not hide certain armour pieces
  • The (omnidirectional)backflip ability of the hunter only deals damage when you jump backwards (and is in general not very consistent)

Tank
  • Hook ability would sometimes attach the thing you hooked to your character.

Fighter
  • Spinning (whirlwind) when its laggy massively increases dps, because rage is taken less often and more hits are made between rage down ticks.
  • For our fighter, swapping from a wand to a 2h sword via the UI disconnected him consistently.
  • The dash ability would sometimes stop short of the target but still deal damage

General bugs
  • When using the setting "unlock movement from camera"(i dont remember the exact name, but its the one where if you press s, instead of moving backwards your character will turn around and move backwards) in the combat settings, when holding right click and pressing s, the game registers your backpeddling speed as if you were pressing w. This results in backpaddling speed thats just as fast as if you were to be moving forwards. Using this camera setting also makes it impossible to drive caravans.
  • The tagging/flagging system seems to be broken for the most part. People are often times showing as white but are in fact purple. You kill the white guy cuz he attacked you (when you werent corrupted), then he gets revived by some other guy thats still white, and remains white after the revive, and you just dont know whats happening.
  • You can spec into some buffs that last forever (such as the ranger marks and ammunition ones), apply them, then unspec and pick another skill, the buff will remain.
  • Some people complained about the font beeing too small, and scaling the whole UI is not a good solution.
  • There seem to be quite a few 3star elite mobs that bearly deal any dmg (dirks, alphaa woof in oakenbane keep for example)
  • For me personally, i had some abilities automatically cast whenever they would come off cooldown. This seemed to happen only on abilities bound to shift+q and shift+f
  • Items would often disappear from the node storage
  • Often times mobs would show as friendly and be untargetable.

Will update the thread if more people come back to me with bugs they encountered
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