Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Render distance for players and npcs
MilosAoC
Member, Alpha Two
The render distance on other players, npcs, caravans etc was really rough during this first test.
I couldnt see the caravan driving 50 meters in front of me.
I understand that this was probably done to keep the servers more stable during this first test, and this will be improved later on, but i just wanna mention this anyway. Even if its doubled from what it is now it still wouldnt be nearly enough IMO.
Doing large scale pvp is just not really gonna be fun if you can only ever see who is right in front of you. I really really hope intrepid can nail the netcode, if they can this game will be amazing.
I couldnt see the caravan driving 50 meters in front of me.
I understand that this was probably done to keep the servers more stable during this first test, and this will be improved later on, but i just wanna mention this anyway. Even if its doubled from what it is now it still wouldnt be nearly enough IMO.
Doing large scale pvp is just not really gonna be fun if you can only ever see who is right in front of you. I really really hope intrepid can nail the netcode, if they can this game will be amazing.
3
Comments
But yeah, running around the world at low levels only to suddenly come upon a gaggle of significantly higher mobs forces you to tread carefully. I am assuming they had things dialed down to help server performance.
look you can barely see/render anything