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Ashes of Creation looks like the ideal MMORPG.....but can we have challenging and rewarding PVE?

warguswargus Member, Alpha Two
I know that Steven & the whole Intrepid team said that Ashes is supposed to be PVX. I know that bis gear is supposed to be crafted, which is cool.

But, can we have really challenging PVE (the 20 percent that are planned) drop BIS gear too.

And be really hard to defeat?! Pretty please, with sugar on top.

I`m an oldschool PVE player, I like some world PVp too, but what I`m mostly after is great, challenging PVE,

Ashes has most of that nailed with great graphics, awesome classes and combat, a world that looks wonderful.

Btw, the alpha feels much closer to a real game than what I expected. Can`t wait to get in it on November 8, reporting all the bugs I`ll come across and enjoying the great game it already is.

Comments

  • warguswargus Member, Alpha Two
    I`m looking for a great, challenging PVE experience, with almost impossibly hard to defeat bosses who will drop BIS gear.

    i`m aware that this is not planned for Ashes atm, but it would make it the ultimate MMORPG if it had that too.
  • AszkalonAszkalon Member, Alpha Two
    Believe me. The many Goblin-Groups around Lionhold are already very challenging. You can not just overcome them as any kind of single Player Character.

    They even swarm You when you are close enough. And since the Respawn Time feels like Twenty to Thirty Seconds - don't even think you can ever get rid of them. :sweat_smile:
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  • LudulluLudullu Member, Alpha Two
    No, instanced stuff will not reward anything near BiS gear. That is not what this game is about.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    wargus wrote: »
    I know that Steven & the whole Intrepid team said that Ashes is supposed to be PVX. I know that bis gear is supposed to be crafted, which is cool.

    But, can we have really challenging PVE (the 20 percent that are planned) drop BIS gear too.

    And be really hard to defeat?! Pretty please, with sugar on top.

    I`m an oldschool PVE player, I like some world PVp too, but what I`m mostly after is great, challenging PVE,

    Ashes has most of that nailed with great graphics, awesome classes and combat, a world that looks wonderful.

    Btw, the alpha feels much closer to a real game than what I expected. Can`t wait to get in it on November 8, reporting all the bugs I`ll come across and enjoying the great game it already is.

    The short version answer is 'no'. Not as far as we know right now, and not necessarily at launch.

    Depending on how the game pivots you might get something eventually, but it seems the vision is not around this. To prevent this from being another standard preferences discussion I'll offer one thing. Within the design of Ashes, what exactly would you think would be the best/main method of gaining access to content like that?

    My opinion is based on my belief that there's almost no good way to provide access to that content type, which fits with Ashes' overall goals.
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  • GhanzieGhanzie Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    edited October 29
    I'm pretty sure they intend crafting components for BIS gear to be dropped by those super-challenging PVE elements you are requesting. While still dropping totally awesome and useful gear.
  • Taleof2CitiesTaleof2Cities Member, Alpha Two
    Azherae wrote: »
    My opinion is based on my belief that there's almost no good way to provide access to that content type, which fits with Ashes' overall goals.

    This sums it up well.

    Instanced PvE will be fun and challenging … but it will not reward legendary gear.
  • Both Albion and Eve began as PvP sandbox's.

    Through the years, both of those games have added PvE content (to varying degrees of success).

    Those PvE challenges added MUCH to the other sides of the game, providing clients for crafters, demand for the movement of goods, and prestige. These extra loops can each be fed upon by PvPers.\

    Think of the PvE content as adding more treasure to the loot, and more loot around the world.

    That's a great thing for AoC.

  • RocketFarmerRocketFarmer Member, Alpha Two
    PVX = PVP + pve

    More emphasis on the PVP. This isn’t going to compete with other games more focused on PVE. It isn’t intended to. Might be better to go find that game rather that trying to convince Intrepid to be more high end PVE.
  • CaerylCaeryl Member, Alpha Two, Early Alpha Two
    The somewhat sad truth is that PvE isn't actually a focus for Ashes, much less technically difficult PvE
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    To anyone wanting PvE content of any value, Ashes is just not the game for you.

    There is no sugar coating that, imo.
  • Noaani wrote: »
    To anyone wanting PvE content of any value, Ashes is just not the game for you.

    There is no sugar coating that, imo.

    Not the game for you, For Now.

    Like I mentioned above, adding good PvE content to a game only makes everything else better.

    Will there be Mythic+5manHardcoreVoidzone50 instances content? Most likely not.

    The open raids are already as challenging as WoW classic 5 man's- and those may seem easy to a lot of players, but go watch a stream or 3, and you will see skill levels all over.

    Personally, I'm hoping for content level around AQ, early Cata 5 man heroics, etc.
  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    Tjaeden wrote: »
    Noaani wrote: »
    To anyone wanting PvE content of any value, Ashes is just not the game for you.

    There is no sugar coating that, imo.

    Not the game for you, For Now.

    Like I mentioned above, adding good PvE content to a game only makes everything else better.

    Will there be Mythic+5manHardcoreVoidzone50 instances content? Most likely not.

    The open raids are already as challenging as WoW classic 5 man's- and those may seem easy to a lot of players, but go watch a stream or 3, and you will see skill levels all over.

    Personally, I'm hoping for content level around AQ, early Cata 5 man heroics, etc.
    Oh.

    You think WoW had difficult PvE.

    In that case, Ashes may just be alright for you.
  • SongcallerSongcaller Member, Alpha One, Alpha Two, Early Alpha Two
    It's taken multiple iterations to get a semblance of fittable combat for A2. I do not want the game to release in 2050 due to multiple iterations of the raids. IS is not Blizzard. How hard is hard?
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  • JudgeMentalOneJudgeMentalOne Member, Alpha Two
    edited October 30
    I don't feel that the BIS items being crafted is exclusive of challenging and meaningful PvE content. The only differences from other games is;

    First: that you wont get a BIS drop when the boss dies (lets face it most games your chances of this are tiny, go to any game forum and see the quit posts of "I ran x dungeon/raid 10000 times still no super killy sword of killing I am done!"). You might get some really good useful gear, but mostly your team will get materials to make crafting that BIS gear possible. It's not like those materials are going to be available in many other easily farmable places (at least is my understanding from the video's I've seen). Still seems more like working towards your gear rather than total praying rnjesus to me.

    Second: Often a big part of the challenge will be making sure your group is able to defend itself against other players that might attack you or just compete with you for the boss. As well as possibly defend the guys carrying those materials until they get back to a node to deposit them somewhere safe.
  • They talk about open dungeons, instanced dungeons, open world bosses, and raids. I think it looks pretty challenging. That said, its not a PvE game exclusively. But its not a PvP game either. I am pretty sure there will be challenging PvE.
  • NemesesNemeses Member
    edited October 30
    wargus wrote: »
    I know that Steven & the whole Intrepid team said that Ashes is supposed to be PVX. I know that bis gear is supposed to be crafted, which is cool.

    But, can we have really challenging PVE (the 20 percent that are planned) drop BIS gear too.

    And be really hard to defeat?! Pretty please, with sugar on top.

    I`m an oldschool PVE player, I like some world PVp too, but what I`m mostly after is great, challenging PVE,

    Ashes has most of that nailed with great graphics, awesome classes and combat, a world that looks wonderful.

    Btw, the alpha feels much closer to a real game than what I expected. Can`t wait to get in it on November 8, reporting all the bugs I`ll come across and enjoying the great game it already is.

    Just so challenging & hard does not mean 10 hours, to get to and kill target, I don’t mind and if you fail, you have to do it again.
    I think T&L dungeons have got it right, not saying they hard enough, but you can be at the boss in 10 minutes, you may fail the boss and be there another 2/3 hours, which is fine. But they must definitely not gate stuff behind raids, etc that take 5+ hours.

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  • RedLeader1RedLeader1 Member, Alpha Two
    edited November 1
    Surely crafting is PvE.

    I do think that gear progression isn't going to be the focus at endgame. I think you will find that most gear will be side-grades, and that getting your actual best in slot item (in the game) incredibly difficult.

    That is likely to be a very rare material drop(or drops) from one raid (maybe raid biome), that has to be level 6, and then a lot of very expensive crafting ingredients, and a lucky roll by the crafter of the item, who happens to be specialized into your particular item in the way required by your class and playstyle. I think having a decent end-game piece in every slot is going to be a significant achievement. So is getting a 1 single BiS item.

    Everything is going to be a grind and getting raid ready gear is going to be a big grind too. You are getting way ahead, if you are now talking about BiS type drops. Dare to dream grassshopper! :D

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