Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Mount Call Improvement: Responsive Summon Range Suggestion
Kalnazzar
Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
One enhancement I'd love to see with the mount system is a more immersive approach to the mount call feature, especially when the mount is within close range. Currently, if your mount is nearby, calling it requires two actions—one to despawn it and another to re-summon it to your side.
My suggestion is to allow the mount to path directly to the player if it’s within earshot, creating a realistic experience where the mount actively approaches without needing to be re-summoned. This would streamline the call mechanic and make mounting up feel smoother and more intuitive. For example, if you dismount temporarily, you could call your mount back to you without the immersion break of despawning and respawning.
My suggestion is to allow the mount to path directly to the player if it’s within earshot, creating a realistic experience where the mount actively approaches without needing to be re-summoned. This would streamline the call mechanic and make mounting up feel smoother and more intuitive. For example, if you dismount temporarily, you could call your mount back to you without the immersion break of despawning and respawning.
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