Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Request: UI custom alpha / hide
Rym
Member, Alpha Two
I and many players are currently using OLED monitors for our PCs. While OLEDs have come a long way and are an effective monitor solution now, with rare instances of burn-in, it would be nice to have an option that allows us to hide or set a custom alpha to our UIs, both in and out of combat.
For example, if I'm out of combat, maybe I want my UI to be 50% transparent, but if I'm in combat I may want it to be 0% transparent.
Currently an extremely effective method of burn-in prevention is to change your UI overall size once a day, the more sizes you cycle through, the better your monitor is.
For general info: Currently it would take around 5000-10000 hours of gameplay to cause minor burn-in on current OLED monitors (2000-3000 hours if you use HDR), so this isn't a very important topic per se, but in the future it would be great to see such an option implemented, especially since it can be used when exploring the world or simply doing gathering as examples.
For example, if I'm out of combat, maybe I want my UI to be 50% transparent, but if I'm in combat I may want it to be 0% transparent.
Currently an extremely effective method of burn-in prevention is to change your UI overall size once a day, the more sizes you cycle through, the better your monitor is.
For general info: Currently it would take around 5000-10000 hours of gameplay to cause minor burn-in on current OLED monitors (2000-3000 hours if you use HDR), so this isn't a very important topic per se, but in the future it would be great to see such an option implemented, especially since it can be used when exploring the world or simply doing gathering as examples.
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