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We need mines added to this game

Flashfirez23Flashfirez23 Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
edited November 7 in Artisanship
It would be great to have mines scattered all over the world. The mines should spawn an abundant amount of basic crafting materials like copper, iron, zinc, etc. As well as more rare materials like crystals (ruby, emeralds, etc.) This would also lead to more PvP as I am sure bandits will try to steal materials from players. So, it would serve two purposes. And add more risk and reward to the game. I think this is necessary to add mines because right now low level crafting is tough to do when you need basic materials like cooper and zinc. If we had a place that is guaranteed to spawn these materials. It would make low level crafting way easier to do.

Comments

  • Zapatos80Zapatos80 Member, Alpha Two
    Big true. Lumberjacking feels in a great spot right now, but mining feels like i'm spending well over half the time spent running around trying to find even basic stone to level up on, much less the insanely rare copper/zinc that is required to upgrade buildings.
  • Uncommon SenseUncommon Sense Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    It is stated that some nodes will have more particular resources than others...which may or may not have more denser forests and less ores or visa-versa.

    So you will likely have have hot spots of contention.

    Global ore dispersion might need tweaking but you cant expect to level up you crafting to max on the 1st day.

    Having a mine with more particular ore nodes in greater density makes sense...but having the stuff on tap abundantly will kill the economy.

    Everyone is trying to do the same thing in a restricted area of testing so gathering materials are always going to be in limited short supply...

    Wait to see the whole world pan out before trying to rationalize unlimited resource points...

  • VeeshanVeeshan Member, Alpha Two
    edited November 4
    Stone is absolutly everyw
    Zapatos80 wrote: »
    Big true. Lumberjacking feels in a great spot right now, but mining feels like i'm spending well over half the time spent running around trying to find even basic stone to level up on, much less the insanely rare copper/zinc that is required to upgrade buildings.

    Stoneis absolutly everywhere :p ore and gems not so much though

    If you want a painful thing to level hunting/animal husbandry is currently the hardest to level for gathering/processing.
    animal husbandry for example gonna take 100-200g to get to level 10
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