Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
[BUG] Inaccessible Typography in Quest Text for Players with Limited Eyesight
Nypam
Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
I’m struggling with a major issue that impacts my experience: the chat and quest text is extremely difficult to read due to the typography choices. For players with lesser eyesight (in my case, I just wear glasses cause I'm old), the current font style and size make it nearly impossible to follow dialogue or understand quest instructions.
The UI scale setting doesn’t improve readability enough, and while I understand the desire to keep the design minimal and immersive, a GUI should feel like a reliable companion: there when you need it and unintrusive when you don’t. Right now, though, it feels more isolating, as I feel disconnected from the story and dialogue due to the lack of legibility.
Suggested Fixes:
I’d love to fully enjoy the game, but this issue makes it challenging.
Thank you for considering accessibility improvements to make the game more inclusive for all players.
Nypp
The UI scale setting doesn’t improve readability enough, and while I understand the desire to keep the design minimal and immersive, a GUI should feel like a reliable companion: there when you need it and unintrusive when you don’t. Right now, though, it feels more isolating, as I feel disconnected from the story and dialogue due to the lack of legibility.
Suggested Fixes:
- Consider offering a more accessible font option or increasing the default font size.
- Provide additional UI scaling options or a specific accessibility toggle for larger text in dialogue and quest windows.
- Test readability with people with limited eyesight.
I’d love to fully enjoy the game, but this issue makes it challenging.
Thank you for considering accessibility improvements to make the game more inclusive for all players.
Nypp
0
Comments
I'm playing on 1920x1080 as the current main monitor I use is for comp shooters and the UI is near unreadable without leaning right in. The quest text is too small as well as a few other things that I can't remember off the top of my head now that the servers are down.
And as you mentioned, changing the overall UI scaling doesn't feel nice and messes with the UI a lot.
I hope they can give us the option to change the scaling on individual HUD elements such as the quests window and things like the skills window and journal.