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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Very exploitable Tumok and Kumot AI bug
Hamoushe
Member, Alpha One, Alpha Two, Early Alpha Two
Description
Kumot and Tumok's AI breaks if they are attacked after killing the last target on their threat list, this can be easily abused
Bug Reproduction Steps
If Tumok or Kumot kill everyone in their immediate vicinity and the players either remain dead or are resurrected their AI breaks resulting in them standing still until killed.
Expected Result
After killing all nearby players they should return to their original leash point and reset normally
Bug Report - Actual Result
They stand still and become giant loot pinata's
Kumot and Tumok's AI breaks if they are attacked after killing the last target on their threat list, this can be easily abused
Bug Reproduction Steps
If Tumok or Kumot kill everyone in their immediate vicinity and the players either remain dead or are resurrected their AI breaks resulting in them standing still until killed.
Expected Result
After killing all nearby players they should return to their original leash point and reset normally
Bug Report - Actual Result
They stand still and become giant loot pinata's
0
Comments
Bug Reproduction Steps
1. Be a Cleric and Have Tumok aggro and wait for him to start attack animation
2. Use Wings of Salvation on some distant ally to get away from Tumok before he starts next attack animation
3. Tumok gets stuck and does nothing
4. Can get unstuck if you come closer to him so he can continue with his next attack by jumping at you
I think it could signal un underlying problem of PvE boss AI interacting with players using movement skills