Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Feedback for the mount quest.
Vhaeyne
Member, Alpha One, Alpha Two, Early Alpha Two
First off. Amazing work intrepid.
I mean that sincerely. I think I only slept this weekend when the server slept. I loved every minute of it.
Going into week three I understand that we are going to be picking up new players.
I know you are testing the quest system, but my key piece of feedback is that you should strongly consider making questing completely optional. I am talking about the mount/tools quest.
It's a pointless bottleneck. It could be solved by putting the novice starting tools and the starting mounts in vendors for dirt cheap.
It's always going to be my opinion that quests should be 100% optional and there should be a player driven way to get the same results.
In this case I think putting the tools and mounts in the vendors in that area will help with congestion a lot.
I would love to see an Ashes where not doing any quests is an equal and valid use of time to doing all quests. If you can achieve perfect balance here. You will make a lot of players happy.
I mean that sincerely. I think I only slept this weekend when the server slept. I loved every minute of it.
Going into week three I understand that we are going to be picking up new players.
I know you are testing the quest system, but my key piece of feedback is that you should strongly consider making questing completely optional. I am talking about the mount/tools quest.
It's a pointless bottleneck. It could be solved by putting the novice starting tools and the starting mounts in vendors for dirt cheap.
It's always going to be my opinion that quests should be 100% optional and there should be a player driven way to get the same results.
In this case I think putting the tools and mounts in the vendors in that area will help with congestion a lot.
I would love to see an Ashes where not doing any quests is an equal and valid use of time to doing all quests. If you can achieve perfect balance here. You will make a lot of players happy.
This is my personal feedback, shared to help the game thrive in its niche.
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