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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Suggestion: Crafting commision
Veeshan
Member, Alpha Two
Would be handy to have crafting commission craft 10 of x items and what not, this would allow to level up crafts and still have a use for items that u craft instead of making 50 odd pairs of gloves and selling them at a loss to the npc
rewards can be XP, crafting XP and chance of a recipe for that profession
rewards can be XP, crafting XP and chance of a recipe for that profession
4
Comments
This was one of my favorite crafting systems in the many games I have played over the years. I liked that I had options and could choose to farm and skill up, or I could do the commissions and level up. The rewards were nice and varied as well. Only thing I think was missing that I have seen in some other games was supply contracts, where an NPC wants X amount of crafted goods and you the player provide both the mats and the finished products, then the rewards for these are higher than if you were to just vendor the items you craft. That way if you are going to gather, you can get some reward for that work as well.
I would love to see these two systems implemented into AoC.
I really like that suggestion. I feel like they have that planned anyway.