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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Bard Melody Visuals Bug - Stacked "Rings"
Barque
Member, Alpha Two
Description
Under some conditions, Bard visual "wavy rings" persist after the Melody stops. This causes multiple, overlapping rings.
Bug Reproduction Steps
One example appears to be mounting/unmounting while playing a Melody. Using {Esc} may be another. It seems to be related to secondary events that cause a Melody to stop.
Expected Result
When a Melody stops for any reason, I expect the visual ring to disappear and the Melody effect to cease.
Actual Result
The skill button for the Melody stops glowing, indicating it is not active. But the visual ring persists until relogging. By reproducing the issue in a session, I've had multiple rings from multiple Melodies showing while no Melody skill buttons showing active.
Under some conditions, Bard visual "wavy rings" persist after the Melody stops. This causes multiple, overlapping rings.
Bug Reproduction Steps
One example appears to be mounting/unmounting while playing a Melody. Using {Esc} may be another. It seems to be related to secondary events that cause a Melody to stop.
Expected Result
When a Melody stops for any reason, I expect the visual ring to disappear and the Melody effect to cease.
Actual Result
The skill button for the Melody stops glowing, indicating it is not active. But the visual ring persists until relogging. By reproducing the issue in a session, I've had multiple rings from multiple Melodies showing while no Melody skill buttons showing active.
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