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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Harvest moon?
ArchivedUser
Guest
The title might seem a bit weird, but it tells exactly what i want to ask.
This is part of the info giving about housing:
"Homeowners in our game will have the ability to develop their plot of land as they see fit. Focus on farming, animal husbandry, or own your very own smithy. You’ll be able to specialize your land to maximize your profits or your comfort – be sure to choose wisely."
So will it be possible to make a harvest moon like experience within the game, where I purchase a plot of land and use it for farming and animal husbandry.
Practically:
Farming: Preparing the soil, planting the seeds, watering them and maybe needing a scarecrow to defend them from.... well crows, checking up their status and maybe needing some pesticides (or figthing giant slugs?) and depending on the earth i'm planting in fertilizing it first (manuer from Animal husbandry?).
Then Harvesting them in different qualities and even beeing able to get seeds of coresponding quality for the next harvest to install a higher quality crops line.
Animal Husbandry:
Taming Wild animals or Buying them from Merchants, breeding them to increase my herd and get higher quality animals. Beeing able to improve the quality of the animal products, be it by giving them better conditions (free range istead of keeping them in the barn all day), making them more comfortable around me (the Harvest noob hearth system?) or (as said above) bredding them to higher quality.
I would like it if there was a rather complex system that would allow for more options then: now you have it, come back every 25h to get some milk/wool/apples.
This is part of the info giving about housing:
"Homeowners in our game will have the ability to develop their plot of land as they see fit. Focus on farming, animal husbandry, or own your very own smithy. You’ll be able to specialize your land to maximize your profits or your comfort – be sure to choose wisely."
So will it be possible to make a harvest moon like experience within the game, where I purchase a plot of land and use it for farming and animal husbandry.
Practically:
Farming: Preparing the soil, planting the seeds, watering them and maybe needing a scarecrow to defend them from.... well crows, checking up their status and maybe needing some pesticides (or figthing giant slugs?) and depending on the earth i'm planting in fertilizing it first (manuer from Animal husbandry?).
Then Harvesting them in different qualities and even beeing able to get seeds of coresponding quality for the next harvest to install a higher quality crops line.
Animal Husbandry:
Taming Wild animals or Buying them from Merchants, breeding them to increase my herd and get higher quality animals. Beeing able to improve the quality of the animal products, be it by giving them better conditions (free range istead of keeping them in the barn all day), making them more comfortable around me (the Harvest noob hearth system?) or (as said above) bredding them to higher quality.
I would like it if there was a rather complex system that would allow for more options then: now you have it, come back every 25h to get some milk/wool/apples.
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Comments
This is part of the info giving about housing:
"Homeowners in our game will have the ability to develop their plot of land as they see fit. Focus on farming, animal husbandry, or own your very own smithy. You’ll be able to specialize your land to maximize your profits or your comfort – be sure to choose wisely."
So will it be possible to make a harvest moon like experience within the game, where I purchase a plot of land and use it for farming and animal husbandry.
Practically:
Farming: Preparing the soil, planting the seeds, watering them and maybe needing a scarecrow to defend them from.... well crows, checking up their status and maybe needing some pesticides (or figthing giant slugs?) and depending on the earth i'm planting in fertilizing it first (manuer from Animal husbandry?).
Then Harvesting them in different qualities and even beeing able to get seeds of coresponding quality for the next harvest to install a higher quality crops line.
Animal Husbandry:
Taming Wild animals or Buying them from Merchants, breeding them to increase my herd and get higher quality animals. Beeing able to improve the quality of the animal products, be it by giving them better conditions (free range istead of keeping them in the barn all day), making them more comfortable around me (the Harvest noob hearth system?) or (as said above) bredding them to higher quality.
I would like it if there was a rather complex system that would allow for more options then: now you have it, come back every 25h to get some milk/wool/apples.