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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Bard Skill-Feedback
Keypi
Member, Alpha Two
Hi, im Keypi (kpy)
Here are my thoughts to the bard-Skills at the begin of Alpha 2.
They are just representing my own opinion.
Everyhing not explicitly stated is just an expression of „i´m fine with that“
Sorry for my english^^
Mobility while Casting
Overall its just greate to be mobile while casting any skill, also using skills within your knee-slite (Flourish).
Nothing to complain here, besides a better HUD display for the remaining charges.
Healing spells
Overall there are too many healing-related skills imo, well at least if you take all healing abilities in the first levels, you end up with 4 healing-abilities.
Cheerful Melody, Lovely Serenade, Quick Wit, Shielding Dance
I would like to see some changes in some of these skills.
Like Buffing the Shield-Gain from Shielding Dance, but disable the healing part.
Maybe make Quick Wit and only tomato skill,
leftklick = trow at enemy damage
rightklick = consume the tomato, gain self-Buff
Then you end up with one selfheal/Buff, one Group Heal, one Group Shield and one choise skill which can heal solo target or groups.
Spellbook & Q-Ranged Spell
I think the spellbook does not fit the bard theme, if you change the animation of the „spellbook“ to an Instrument and change the flying range particle to Notes, with some nice onhit sounds, i would love it even more.
Kind of like Discordance. Maybe weeken Discordance and make it q-skill?
Elemental Skills
Skills like Chilling Lament or The Apocalypse (Saga spell) are fun and nice to watch, but don´t fit the bard-Theme.
I would like to see them after mixing up with 2nd archetype class like Bard+Mage (Magician) or Bard+Summoner (Songcaller).
For the first Archtype Bard i would like to see a change in the appearance of these spells, like a wide scream, stomping ground-Dance or some other music related Bard-Themes. And a damage change to neutral, spiritual or any non-elemental.
With this Changes there might should be changes in the weapon combo system too. (like elemental chill effect)
The Choise
Besides the elemental critic to Chilling Lament, the idea of having the same skill for AoE or single targed but stronger is awesome!
The Choise-skills like chilling Lament (Anthem of Alacrity, Dark Lullaby, Hymn of the Mind, Lovely Serenade) are the most fun to construct your build.
You can specialize perfectly with these spells.
That´s for today, i hope it was not too hard to read. Keep up the good work, i had alot of fun playing.
Greetings
Keypi
Here are my thoughts to the bard-Skills at the begin of Alpha 2.
They are just representing my own opinion.
Everyhing not explicitly stated is just an expression of „i´m fine with that“
Sorry for my english^^
Mobility while Casting
Overall its just greate to be mobile while casting any skill, also using skills within your knee-slite (Flourish).
Nothing to complain here, besides a better HUD display for the remaining charges.
Healing spells
Overall there are too many healing-related skills imo, well at least if you take all healing abilities in the first levels, you end up with 4 healing-abilities.
Cheerful Melody, Lovely Serenade, Quick Wit, Shielding Dance
I would like to see some changes in some of these skills.
Like Buffing the Shield-Gain from Shielding Dance, but disable the healing part.
Maybe make Quick Wit and only tomato skill,
leftklick = trow at enemy damage
rightklick = consume the tomato, gain self-Buff
Then you end up with one selfheal/Buff, one Group Heal, one Group Shield and one choise skill which can heal solo target or groups.
Spellbook & Q-Ranged Spell
I think the spellbook does not fit the bard theme, if you change the animation of the „spellbook“ to an Instrument and change the flying range particle to Notes, with some nice onhit sounds, i would love it even more.
Kind of like Discordance. Maybe weeken Discordance and make it q-skill?
Elemental Skills
Skills like Chilling Lament or The Apocalypse (Saga spell) are fun and nice to watch, but don´t fit the bard-Theme.
I would like to see them after mixing up with 2nd archetype class like Bard+Mage (Magician) or Bard+Summoner (Songcaller).
For the first Archtype Bard i would like to see a change in the appearance of these spells, like a wide scream, stomping ground-Dance or some other music related Bard-Themes. And a damage change to neutral, spiritual or any non-elemental.
With this Changes there might should be changes in the weapon combo system too. (like elemental chill effect)
The Choise
Besides the elemental critic to Chilling Lament, the idea of having the same skill for AoE or single targed but stronger is awesome!
The Choise-skills like chilling Lament (Anthem of Alacrity, Dark Lullaby, Hymn of the Mind, Lovely Serenade) are the most fun to construct your build.
You can specialize perfectly with these spells.
That´s for today, i hope it was not too hard to read. Keep up the good work, i had alot of fun playing.
Greetings
Keypi
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