Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
New player experience, of course they are hanging out in lionhold for hours.
Xeeg
Member, Alpha Two
Probably already said in other threads, and youtube videos and all that, but just want to add my 2 cents.
When you first enter the game you have no idea what is important, what can be done, or what is going on at all. That's great, this is the new player experience.
It could be that there are some secret items hiding around a corner in the starter area, so some people will go walk around every corner to make sure they dont miss it.
It could be that there is an important quest line, or a hidden quest, so some people will go around and talk to every NPC.
Due to these 2 factors, players can easily spend 2-3 hours in the spawn point/lionhold before leaving. Heck they could spend 20m on the jump puzzle in the spawn alone, just to see if they can do it. I'm sure intrepid has some data on how long players are in the starter zone. So instead of blaming the players for hanging out in lionhold too long, just understand that the more open our choices are, the longer it is going to take to explore and make sure we got everything important.
When you first enter the game you have no idea what is important, what can be done, or what is going on at all. That's great, this is the new player experience.
It could be that there are some secret items hiding around a corner in the starter area, so some people will go walk around every corner to make sure they dont miss it.
It could be that there is an important quest line, or a hidden quest, so some people will go around and talk to every NPC.
Due to these 2 factors, players can easily spend 2-3 hours in the spawn point/lionhold before leaving. Heck they could spend 20m on the jump puzzle in the spawn alone, just to see if they can do it. I'm sure intrepid has some data on how long players are in the starter zone. So instead of blaming the players for hanging out in lionhold too long, just understand that the more open our choices are, the longer it is going to take to explore and make sure we got everything important.
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