Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Summary of bugs/bad performance
ctpax4o
Member, Alpha Two
**Horse Mechanics:** The current horse mechanics feel frustrating. I'd love to see some dynamic interactions, like vector targeting to have the horse pass by me so I can grab onto it while running from mobs, or performing a Zorro-style move by summoning the horse to the spot where I’m about to land from a jump. Having to remember where I left my horse is just unnecessary. Also, the movement feels awkward and overly realistic; 90% of the player base likely hasn’t ridden a real horse, so realism isn’t essential here.
**Mount Abilities**:Mount abilities have binding options and can be bound, but the bindings themselves don’t work correctly.
**World Environment:** There are some significant holes in the world map that need fixing.
**Party Drops on Disconnect:** If a player disconnects, they are automatically dropped from the party, which can be inconvenient.
**Quest Tracking:** Tracking quests is challenging and could use improvements for easier navigation.
**Minimap:** Icons on the minimap (player, party members, quests) need to be scaled up for better visibility.
**HUD Options:**
**Grid Scaling:** If you scale up the grid, it reaches a point where the entire screen turns white, which is visually uncomfortable and then causes bugs.
**Action Bar Positioning:** Moving the action bars is problematic. They don’t stay in place, constantly changing anchors and jumping around, making precise placement difficult.
**Mount Abilities**:Mount abilities have binding options and can be bound, but the bindings themselves don’t work correctly.
**World Environment:** There are some significant holes in the world map that need fixing.
**Party Drops on Disconnect:** If a player disconnects, they are automatically dropped from the party, which can be inconvenient.
**Quest Tracking:** Tracking quests is challenging and could use improvements for easier navigation.
**Minimap:** Icons on the minimap (player, party members, quests) need to be scaled up for better visibility.
**HUD Options:**
**Grid Scaling:** If you scale up the grid, it reaches a point where the entire screen turns white, which is visually uncomfortable and then causes bugs.
**Action Bar Positioning:** Moving the action bars is problematic. They don’t stay in place, constantly changing anchors and jumping around, making precise placement difficult.
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