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Self-Reviving Places Player Where They Died - To Die Again

VerusVerus Member, Alpha Two
edited November 10 in Alpha Two Bug Reporting
Using revive, regardless of if you select home or your local spawn location, places your living body where you died for a short amount of time before intending to teleport you back to where you selected. In this time, you are vulnerable to death with no recourse.

My example is I met with a monster that can inexplicably instantly one-shot. Selecting revive placed me right back in front of it to die again, again, and again, ensuring all of my copper and other resources were destroyed.

Solution: Do NOT spawn the revived player at their death location before teleporting them. Invert this and revive them at their chosen location, or at least make the player invulnerable before teleporting back.
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