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Range vs Melee weapons

NoxVostNoxVost Member, Alpha Two
edited November 10 in General Discussion
Folks,

We have two classes whos skills obviously rely on melee weapons - tank on shield and fighter on sword.
However what is the reason to have melee for any other class? Bonuses from both equipped weapons are stacked together, and there is no penalty on using range weapon in close. So I see no reasons to switch the weapons ever.

Am I right thar there is no penalties right now? And there are no reasons to ever use scepeter/whatever for cleric/bard/mage/etc?

Cannot find info in wiki for possible reasons to choose weapon for specific case

Thank you!

Comments

  • SathragoSathrago Member, Alpha Two
    NoxVost wrote: »
    Folks,

    We have two classes whos skills obviously rely on melee weapons - tank on shield and fighter on sword.
    However what is the reason to have melee for any other class? Bonuses from both equipped weapons are stacked together, and there is no penalty on using range weapon in close. So I see no reasons to switch the weapons ever.

    Am I right thar there is no penalties right now? And there are no reasons to ever use scepeter/whatever for cleric/bard/mage/etc?

    Cannot find info in wiki for possible reasons to choose weapon for specific case

    Thank you!

    melee weapons have a natural cleave attack. afaik only spellbook has a bounce with its attacks. so when you are fighting packs of mobs and need to save mana it might be good to pull out a big ol 2h weapon.

    On the flip side you might equip a shield and 1h for increased survivability. It gives armor and passive block chance so it would be good to switch to it if you are being focused in pve or pvp to reduce damage taken and maybe get away or have time for your healer to save you.
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  • ThevoicestHeVoIcEsThevoicestHeVoIcEs Member, Alpha Two
    I keep repeating myself, but I "hope" this will enable different playstyles with those mythical 64 classes, so you might be able to build for example in your case a spellsword like class, a caster who in certain situations wants to drop into melee for actual benefit and not out of desperation.
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