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Textures are foggy, blurred in motion.

RudeDiableRudeDiable Member, Alpha Two
edited November 11 in Alpha Two Bug Reporting
It looks so bad that I can't play. ;-;
I tried to reinstall the game.
I also clicked Repair in the launcher.
Graphic settings were changed to default with no effect.

My PC:u1z6qtnixy43.png
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Nvidia GeForce RTX 3060 Ti driver version 566.03
Intel Core i5 11400F 2.60Ghz
Gigabyte B560M DS3H V2
32 GB ram

resolution 1920x1080 75Hz

in-game graphic settings: (I get about 70 FPS on these settings)

Windowed mode: full screen
V sync: not checked
Graphic Quality: Ultra
Super Resolution: Ultra performance
Frame Generation: OFF
Reflex: Disabled
Frame Limit Enabled: not checked
Frame Rate limit: 24
Particle Spawn Rate: 1
View Distance Quality: Epic
Anti Aliasing: Epic
Shadow Quality: Epic
Global Illumination Quality: Low
Reflection Quality: Epic
Post Process Quality: Epic
Texture Quality: Epic
Effects Quality Low
Foliage Quality: Low
Shading Quality: Low
Optimize Shadows: not checked



Comments

  • 60nyne60nyne Member, Alpha Two
    I had this same issue and fixed it by changing Super Resolution from Ultra Performance to Balanced.

    It's one of the settings which isn't affected by the Set to Defaults
  • RudeDiableRudeDiable Member, Alpha Two
    Ok thx i will Try this <3
  • TorsteinTorstein Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    This is caused by TAA and upscalers based on TAA. They are glorified blur filters, which we sadly cant disable. This is "modern" gaming where everything from hair, fur, lighting, shadows, foliage and more are undersampled to hell and then they smack TAA on top to blur it out.
  • RymRym Member, Alpha Two
    It's not the game, it's TAA.

    Can be mostly fixed by using 4K resolution.
    787m8dm96z5g.gif
  • Uncommon SenseUncommon Sense Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    I'd say most of your graphics settings are actually back to front.

    try super resolution balanced-high quality depending on frame rate...This is where most gohsting/blurry haze is probably coming from.

    AntiAliasing helps reduce jaggies but I like to point out a 3060ti is a low-mid tier...So anything epic or cinematic might asking to much of it even at 1080p resolution.

    Shadow quality hurts fps. Medium is fine.

    the game looks bad below medium Global illumination but grainy above medium- I recommend Medium..

    All settings after that have minimal impact other than Vram usage...

    I would set to the highest and work my way down..
  • RudeDiableRudeDiable Member, Alpha Two
    edited November 14
    Torstein wrote: »
    This is caused by TAA and upscalers based on TAA. They are glorified blur filters, which we sadly cant disable. This is "modern" gaming where everything from hair, fur, lighting, shadows, foliage and more are undersampled to hell and then they smack TAA on top to blur it out.

    How to fix it?
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