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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Miraleth & Winstead lag issue near boarder Aeterna [EU]
Kraff
Member, Alpha Two
The whole area between Miraleth and Winstead that I displayed on the screenshot below suffers from massive lag issues on Aeterna [EU]
With various issues such as mobbing not taking damage, PvP flag does not display when being attacked by a player (I happened to retaliate on a player who attacked me, killed him while not noticing he does not have the PvP and I got corrupted)
There's a bandit event nearby, mobs just ignore CC like freeze and keep moving as if they are not frozen.
Other things like passive mana / stamina regen do not tick as intended (For example while /sitting with rested 'buff', I do not gain mana / hp / stamina per second as mentioned on buff)
I'm assuming it has something to do with the fact that Windstead is unstable on Aeterna (I crashed twice while heading towards the node) Something does work with the tick-rate in this area making the whole area unplayable.
With various issues such as mobbing not taking damage, PvP flag does not display when being attacked by a player (I happened to retaliate on a player who attacked me, killed him while not noticing he does not have the PvP and I got corrupted)
There's a bandit event nearby, mobs just ignore CC like freeze and keep moving as if they are not frozen.
Other things like passive mana / stamina regen do not tick as intended (For example while /sitting with rested 'buff', I do not gain mana / hp / stamina per second as mentioned on buff)
I'm assuming it has something to do with the fact that Windstead is unstable on Aeterna (I crashed twice while heading towards the node) Something does work with the tick-rate in this area making the whole area unplayable.
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