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Things i would like to see tweaked a little bit.
NobleSix
1. Grinding mobs for 10 hours just to get to level 10 and the drop off after that keeps going up fast. Need more exp gain. Probably around 40%. At that rate it’ll still take well over 100 hours of grinding just to get a character to max level. At the current rate it’s got to take at least 200 hours of farming mobs.
2. Change the death penalty to either be exp or loot.
3. Faster traveling. Spending 30-40% of the time just to travel to a from a place is boring. It gets old fast. I’m not saying make it easy but there’s not even road movement buffs. If I play this game for 1000 hours and over 300 of it was spent going to and from town that’s not fun. This isn’t farming simulator. I get people like that game because it manages to sell well but it gets kinda old. Try to cut the time down to about half that. Maybe you have to go to the location on foot but you can portal/teleport back to 1 home location. That’ll cut the traveling time down to only 20% of my gameplay time at least.
4. Mobs need to drop move loot. I can play for 10 hours and I’ll be lucky if I get some random sword that I can’t use because it doesn’t fit my class anyways. Either drop class specific items on personal drops and keep the same rates of about 1 drop per 10 hours of grinding or have them drop a multitude more then they currently do.
5. The money you get from killing mobs (glint) it worth less then 2 dirty nickels. They drop less money then a broke hobo on the street would.
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bloodprophet
Sound working as intended on counts.
Not intended to be Max level and gear 15 minutes after starting like "modern"""""""MMO'S".
alexpetr2023
Noble, you need to keep playing. There is a 10% mount speed buff when traveling on roads (it does not show up on your character frame but if you click on your horse you will see it has the buff. There are also higher quality mounts that have upward to 50% more movement speed than the basic horse you get. All of which can be obtainable right now. Higher level monsters drop more gear (This is confirmed). Also, higher level monsters drop way more glint and drop higher rarity of glint that is worth more. The loot feels rewarding, the game is supposed to be difficult. I would imagine a fast travel mechanic will come eventually and the devs are aware of that problem. Lastly, try to join some groups and go to the public points of interests. Those have elite mobs that will drop way better gear and its overall much more enjoyable to play with others. Although I do understand sometimes going solo is better when you are just trying to relax.
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