Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
[critical] Server border issues
MilosAoC
Member, Alpha Two
There is currently a major bug that occurs when a player moves between server worker(SW) boundaries. This impacts abilities, buffs and cooldowns.
A few notable examples of this are when Tanks move from one SW to another, if they have the Iron Aura buff active, they lose some damage mitigation every time they cross the boundary, so if you're farming in an area near a boundary and you move between SWs frequently your damage mitigation will go down and eventually become negative making you very squishy.
Some other issues are abilities randomly going on cooldown after moving between boundaries as well as not being able to heal through SW boundaries. Abilities also tend to 'pop in' if you cast them from one SW and then move to another, if you then move back again the ability fx will show up again even though you haven't casted it e.g. Mage's magma field is a pretty obvious example.
I would suggest looking into how abilities, buffs and cooldowns behave if you use them near SW boundaries move to the other SW. Theres probably lot of bugs around this as the state on alot of things doesn't seem to be seamlessly carry over between SWs.
A few notable examples of this are when Tanks move from one SW to another, if they have the Iron Aura buff active, they lose some damage mitigation every time they cross the boundary, so if you're farming in an area near a boundary and you move between SWs frequently your damage mitigation will go down and eventually become negative making you very squishy.
Some other issues are abilities randomly going on cooldown after moving between boundaries as well as not being able to heal through SW boundaries. Abilities also tend to 'pop in' if you cast them from one SW and then move to another, if you then move back again the ability fx will show up again even though you haven't casted it e.g. Mage's magma field is a pretty obvious example.
I would suggest looking into how abilities, buffs and cooldowns behave if you use them near SW boundaries move to the other SW. Theres probably lot of bugs around this as the state on alot of things doesn't seem to be seamlessly carry over between SWs.
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Comments
Server boundaries makes so much sense in retrospect. Good catch.
This is currently the top issue for me.