IustinusShiva wrote: » There's no good reason to be 'accidentally' killing someone during a guild war. You don't need to force attack when under a war dec. If you are flagging up as a proxy instead of actually invoking a war dec... Well that's the mistake you made.
Chicago wrote: » i definitely think there needs to be deterrence's from PKing and griefing
Zapatos80 wrote: » Steven said there will be an option toggle so your AOEs won't target non-combattants.
Winterfang wrote: » Chicago wrote: » i definitely think there needs to be deterrence's from PKing and griefing So I got insulted by someone calling me a looser and stuff .... I killed him and now I am free loot for anyone who thinks he can take me on (mostly people some levels higher). I think the corruption should be applied if you fight the same dude. So the dude I killed get's a buff when he fights me. Which stacks. And make corruption only after I killed the same guy like more than once or something... But honestly I don't even know who is flagged and who not as I cannot figure that out by the UI... I don't even know that I am flagged myself lol
Winterfang wrote: » Chicago wrote: » i definitely think there needs to be deterrence's from PKing and griefing So I got insulted by someone calling me a looser and stuff .... I killed him and now I am free loot for anyone who thinks he can take me on (mostly people some levels higher).
Chicago wrote: » IustinusShiva wrote: » There's no good reason to be 'accidentally' killing someone during a guild war. You don't need to force attack when under a war dec. If you are flagging up as a proxy instead of actually invoking a war dec... Well that's the mistake you made. the war had nothing to do with it, im just stating that the accumulation of blight from a guild war is a stupid mechanic, the reason i accidently killed someone was, we were doing some friendly duels, i died, forgot i was still flagged and killed someone, whilst trying to actually help them with a snare
ShivaFang wrote: » Chicago wrote: » IustinusShiva wrote: » There's no good reason to be 'accidentally' killing someone during a guild war. You don't need to force attack when under a war dec. If you are flagging up as a proxy instead of actually invoking a war dec... Well that's the mistake you made. the war had nothing to do with it, im just stating that the accumulation of blight from a guild war is a stupid mechanic, the reason i accidently killed someone was, we were doing some friendly duels, i died, forgot i was still flagged and killed someone, whilst trying to actually help them with a snare So you are saying it was a skill issue. Perhaps turning off 'force attack' when you die is a better soloution, while keeping blight. Now, if blight increases during a war (an actual, declared war) that's probably a bug. Actual pvp mechanics shouldn't affect corruption or blight. You don't need to force-attack during a guild war - all players of the opposing guild are automatically enemies with no force-attack or flagging needed.