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Gathering

BellegBelleg Member, Alpha Two
edited November 12 in General Discussion
Good morning. I would like to share my comments regarding gathering. First of all, the exp from the collected resources should be increased. So that the player can gain experience in a different way than just killing and grinding. This would allow players who want to specialize in professions to focus 100% on them and increase the immersion of the game.

Then it's stupid that we can only have one piece of equipment to collect and we have to go back to town every now and then to repair it. Maybe at higher levels, when it is more durable and you don't feel it too much, but at the beginning it is irritating.


Thirdly. Some skills for collectors would be useful. For example, a buff that increases your movement speed after collecting raw materials. Of course, it is not available immediately, but after reaching a higher level. I invite you to discuss.

In my opinion, the most important thing is to increase exp. It could be different depending on the profession, because, for example, a lumberjack has plenty of trees, while other professions may have different results.
And sorry for my English. I hope what I wrote is understandable to you

Comments

  • wakkytabbakywakkytabbaky Member, Alpha Two
    edited November 15
    repair kits are a phase 2 thing
    artisan skill trees are also a phase 2 thing which will most likely give you the gathering buffs you are after

    on the last note mining has plenty of ways to get xp, its not just ruby copper and zinc, theres plenty of non metal rocks to hit
  • NatharielNathariel Member, Alpha One, Alpha Two, Early Alpha Two
    I see you are not a citizen, you can make good exp also with the gathering exp of the city. IF you gather you can deposit the stone more time to take the exp more time with city duty.
    The repair I don't see the case, I have apprendice bag so I have 6 space each bag more, anche I crafted my notice tools and never finish tools before I full my bags, maybe you never upgrade your tools. Novice tools are easy to craft and give normale 225 durability, intead the crude tools 50, if you are using the crude is the problem.
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  • snowmannumbertwosnowmannumbertwo Member, Alpha Two
    Belleg wrote: »
    Good morning. I would like to share my comments regarding gathering. First of all, the exp from the collected resources should be increased. So that the player can gain experience in a different way than just killing and grinding. This would allow players who want to specialize in professions to focus 100% on them and increase the immersion of the game.

    Then it's stupid that we can only have one piece of equipment to collect and we have to go back to town every now and then to repair it. Maybe at higher levels, when it is more durable and you don't feel it too much, but at the beginning it is irritating.


    Thirdly. Some skills for collectors would be useful. For example, a buff that increases your movement speed after collecting raw materials. Of course, it is not available immediately, but after reaching a higher level. I invite you to discuss.

    In my opinion, the most important thing is to increase exp. It could be different depending on the profession, because, for example, a lumberjack has plenty of trees, while other professions may have different results.
    And sorry for my English. I hope what I wrote is understandable to you

    there is gathering contract boards to boost EXP. and as other poster said, gathering stone for cities.
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