Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Kill monster gear drops in Phase 2 to actually test the economy
Xeeg
Member, Alpha Two
Just get rid of monster gear drops. Player engagement in the crafting system and economy will be 100% and you will actually get to test 80% of the systems that most players are avoiding at this point.
I think we have tested the mob grinding portion enough. Leave that for leveling/glint production.
This phase is for the economy, well, let's test it then!
If it turns out people clearcut and stripmine out all the trees/ore/bushes, then tweak shit. I thought that was the point of this game.
Heck, maybe people will even PVP over resources? Wouldn't that be nifty to see tested.
I think we have tested the mob grinding portion enough. Leave that for leveling/glint production.
This phase is for the economy, well, let's test it then!
If it turns out people clearcut and stripmine out all the trees/ore/bushes, then tweak shit. I thought that was the point of this game.
Heck, maybe people will even PVP over resources? Wouldn't that be nifty to see tested.
2