Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Corruption / flagging / looting Ash
nanfoodle
Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
You should not be able to loot someone's Ash pile on PvE death. This should not be a thing. I have watched people hang out in areas that have hard content to blink in and loot a Ash pile and blink out as the team is resing.
(EDIT: Steven said in an interview that looting someone ash pile will mark you as a combatant in the future. Its just not been updated yet.)
PvP your body should only be loot able by the person or team that killed you. There is no reason why any Joe walking by should be able to gain a thing for not contributing to your PvP death.
Flagging for PvP should not be able to turn off within 5 min. Should take about 15 min. Time to get some retribution.
If you assist a red flagged person. Be it combat or buffs or heals. That player should become red flagged as well.
This weekend someone red flagged made arrangements by tell to meet somewhere, so his friend could kill him and loot his body. Then give the items back. This should not be a thing.
In options, you should be able to tick a box that says, never let my AoE or ST skills ever hit a green flagged player. I have had too many friends become flagged red con due to this.
(EDIT: Steven said in an interview that looting someone ash pile will mark you as a combatant in the future. Its just not been updated yet.)
PvP your body should only be loot able by the person or team that killed you. There is no reason why any Joe walking by should be able to gain a thing for not contributing to your PvP death.
Flagging for PvP should not be able to turn off within 5 min. Should take about 15 min. Time to get some retribution.
If you assist a red flagged person. Be it combat or buffs or heals. That player should become red flagged as well.
This weekend someone red flagged made arrangements by tell to meet somewhere, so his friend could kill him and loot his body. Then give the items back. This should not be a thing.
In options, you should be able to tick a box that says, never let my AoE or ST skills ever hit a green flagged player. I have had too many friends become flagged red con due to this.
1
Comments
extremely bad idea, a big no as big as the Everest mountain
I have have heard people talking about how they logged off their corrupted char at prime time. Logged in another char and when it was slow, 2am kina of thing and log back in to grind off the corruption. Its a real problem.
Steven said in an interview that looting someone ash pile will mark you as a combatant in the future. Its just not been updated yet. WOOT!!!
That is good, not a problem!
Let the corrupted wash off the corruption when there's no one playing... anyway, the corruption system since always was a bad idea and many times I told that people would this along many posts... carebears didn't seem to see a problem in this, now its a problem? lol
100% dont agree and I am a hard core PvP, from DAoC launch to the many years I played PvP in ESO. Rolling up on someone not intending to PvP as they did PvE in the PvP zone. Real PvPers would back off unless it was a spot that needed to be fought over for resources. Seeing someone killing quest mobs, a real PvPer would walk away and find someone looking for a fight. I hope IS keeps pushing toward making it as harsh as they can for people looking to be a PKer. Logging off to avoid consequence of their bad action, NEEDS to be addressed.