Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Bard: Reading the Room
V_V_V
Member, Alpha Two
I'm not sure how the respec system will work long-term (this was my first-weekend playing, and I haven't dove in yet), but I hope we are given some serious versatility to change on the fly.
To be the best bard we can be in any situation, we'll need to adjust our specs constantly.
Specializing for solo play is much different than the skill/song choices you make in small groups (tank/healer/you). The right skill/song choices for specializing for Groups / Raids is significantly different than the solo and small groups.
Solo - there are more damage skills that you might consider (that you would have / need in a group).
Small Group - There are single target choices that make sense
Large Groups / Raids - AoE is life
I'm oversimplifying here, but generally on purpose.
Bard on, Friends.
-Shiv
To be the best bard we can be in any situation, we'll need to adjust our specs constantly.
Specializing for solo play is much different than the skill/song choices you make in small groups (tank/healer/you). The right skill/song choices for specializing for Groups / Raids is significantly different than the solo and small groups.
Solo - there are more damage skills that you might consider (that you would have / need in a group).
Small Group - There are single target choices that make sense
Large Groups / Raids - AoE is life
I'm oversimplifying here, but generally on purpose.
Bard on, Friends.
-Shiv
Bard On, Friends.
-Shiv
-Shiv
2
Comments
That makes sense, I did only hit 10...
-Shiv
I agree 100% with this. I am hoping we can store "Specs" and call them up when we need them.
-Shiv
I came to AOC for a game where I have to work and earn things and where I can distinguish myself from my peers with my build and the choices I've made. If build choices are meaningless then that takes a lot of the shine off working to develop my character. If not all of it.
I'm not anti-respec; people should like their characters and be able to change them if they don't. But I am extremely anti-respec on the fly and it's almost impossible for me to imagine them going that route.
Also, once everyone has respec on the fly, why would they need Bard? Nobody needs a versatile class if everyone has versatility. Just to be a mana battery, I guess.
https://ashesofcreation.wiki/Respeccing
The range and trajectory should be also visualised for damage / heals / mana / buffs abilities alike before firing. At very least this should be an option.
Discordance especially needs work, I'm tired of not being able to use one of our main damage dealing abilities in group setting, because the projectiles go after unexpected targets 20-30 meters away.
Blown past falling sands…
1. Make skills you click do more things and give us less abilities.
2. Give us more skill points. There is just to many options on the type of Bard you are. Healer, CC heavy, DPS, mana battery, buffer.
Like other classes I should be able to click almost, most of my skills.
The Single Target/AoE issue could also be fixed by just giving us both with the skill point and we can choose which one we want to use. We don't even have 2 skill bars worth of skills with a full build, so there wouldn't be skill bloat to deal with.
I 1000% agree with respecing should be free but only done so in settlements once we reach Beta and beyond. You play the game different in groups than you do solo than you do in PvP, respecing is going to be a major thing in this game, and the game taxes you enough.