Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Server mesh and npc corpses
Avernik
Member, Alpha One, Alpha Two, Early Alpha Two
I don't know if this is a known issue but thought I would post about it anyway since it may affect performance. At the mesh lines npc's and ground spell effects get stuck. The npc corpses do not despawn and accumulate along the mesh lines. Any spell ground effect such as the poison splash will persist.
Image one SW: 6 and SW: 5
Image two SW: 12 and SW: 11
Image 3 SW: 6 and SW: 12
Image 4 SW: 6 and SW: 11
Image 5 ground spell effects persisting
Image one SW: 6 and SW: 5
Image two SW: 12 and SW: 11
Image 3 SW: 6 and SW: 12
Image 4 SW: 6 and SW: 11
Image 5 ground spell effects persisting
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