Glorious Alpha Two Testers!

Alpha Two Realms are now unlocked for Phase II testing!

For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.

You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.

Second Weapon Slot : quivering

NatharielNathariel Member, Alpha One, Alpha Two, Early Alpha Two
Now we see the ranger go around with 2 hands weapon in the first slot to take da power of the weapon, and the bow in the ranger slot.
But instead have a second weapon why do not implement the quivering ? I think this is a must for a ranger in all the games.
LA MANO NERA - Gilda Italiana - Sei pronto ad unirti all'Ordine della Mano Nera? Questa può essere la tua occasione
CLICCA QUI PER UNIRTI ALL'ORDINE
ya0bgx8sxy7p.jpg

Comments

  • ChicagoChicago Member, Alpha One, Alpha Two, Early Alpha Two
    Agree
  • VeeshanVeeshan Member, Alpha Two
    edited November 18
    I kinda wish i could equip the other bow in my 2nd weapon slot :p so i have the option between long and short bow in a fight :p

    there 0 reason for me right now to even swap to melee weapon however i suppose that might be different when secondaries become a thing
  • ColdSteelColdSteel Member, Alpha Two
    100% right. Talk about the obvious—a quiver. Cosmetics are just like your helm, which you can turn on and off.
  • CROW3CROW3 Member, Alpha Two
    Big fan of quivers - I think it would be interesting to have buffs to either ammo types and/or augments that come with or can be configured (via crafter).

    It would also be cool to be able to dye the color of the quiver and the fletchings separately - for the OCD visual progression crew. 🤗
    AoC+Dwarf+750v3.png
  • latelevellatelevel Member, Alpha Two
    I agree with the Shortbow + Longbow combo instead of us using melee weapons. I dont really care for using a 2h just as a stat stick, it adds nothing to the class, but having the option of changing between short and longbow on the fly sounds very appealing. Would also be cool to put Strength more often on Shortbows to push Fighters into using those over longbows(the fighters I've played with all prefer shortbow anyway), and give Rangers a longbow/shortbow perk with unique Ranger only benefits (Longbow: +20% crit dmg / Shortbow: +15% attack speed).
  • CROW3CROW3 Member, Alpha Two
    I’d argue for the option of another bow for alternate weapon, but doesn’t prevent a melee
    weapon from equipped. I like having a sword & board with a bow.
    AoC+Dwarf+750v3.png
Sign In or Register to comment.