Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
No pvp suggestion regarding risk vs rewards
BigRamble
Member, Alpha Two
I agree that pvp is necissary but there are times I want to just vibe in peace.
Perhaps an option, turned off and on in nodes, makes you immune to pvp. While in this state, you drop and cannot pick up anything but white and green items and resources.
Perhaps an option, turned off and on in nodes, makes you immune to pvp. While in this state, you drop and cannot pick up anything but white and green items and resources.
0
Comments
thats just not gonna happen. This fails every single time its implemented. Pvp creates value for every material you pick up. The game is designed with this in mind.
add that extra risk to the true vile of PK'ers.