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Self management of resources and balance for zergs

I really im looking forward to the release of this game. In every game they face their own set of problems that i'd hope to see balanced as possible. With that said here it goes...

I'm hoping to see some sort of self management of resources, skills or spells that you have to cycle through when you need a certain resource or to escape an emergency situation. This IMO will help prevent zergs for just overpowering as it will balance the playing field. You will no longer have the option of spamming 20+ damage spells per person. as you'll quickly run out of resources or become to vulnerable when attacking etc...

Yes sitting and eating will be apart of the game but for my dynamic reasons don't force people into having a cleric in the group sure youll be more efficient with one but don't negate the solo player.

Comments

  • ApokApok Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Then go play one of the many MMOs that you can do that in, I play solo but that doesn't stop me from forming pick up groups to grind XP and/or gear. I never played WoW cause even that at launch was just to easy for me to consider any fun. Some people like hard games, there's nothing out there that's hard to play everything else is the way you want it. Why can't people like you just go play the games that cater to people like you.
  • You didnt address the question you just bitched... This is a place for discussion and your reply doesnt help anyone

    "people" like you.... jesus dude think outside the box touch grass even
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