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Iron Aura reduced from 10% reduced damage to 2% ?

FippyFippy Member, Alpha Two
This seems like a pretty extreme change. I can see 10 being toned down to maybe 5, but 2? Would there he potential to add synergy with other skills, like successful use of reflect adds an additional 2% for 2 minutes, up to 10% or something? Idk, this change just makes me sad, and also, if it's such a weak skill can it just be a passive and not something I need to remember to toggle on?

Comments

  • GetaeGetae Member, Alpha Two
    I hope this is some kind of tooltip error because it makes no sense at this point in time such a big nerf
  • kraav666kraav666 Member, Alpha Two
    Yep 2% pretty weaksauce now
  • ShankNemesisShankNemesis Member, Alpha Two
    I am not sure if this is intended or an error. If you mouse over the actual ability, it says 2% reduction. But if you mouse over the buff as its applied, it still says 10%. I think that damage reduction brings a huge benefit to a group for PvE and PvP. To nerf it to 2% seems a bit of an extreme swing, but its hard to say what is implemented as of this last weekend with the conflicting info sheets.
    Shank Nemesis
    Leader of the Knights of Shadowhawk
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  • TitanSwanTitanSwan Member, Alpha Two
    If u check the buffs bellow ur hp, still 10%.
  • IustinusShivaIustinusShiva Member, Alpha Two
    edited December 1
    TitanSwan wrote: »
    If u check the buffs bellow ur hp, still 10%.

    if you check your character stats sheet its 2%. So it's actually currently 2% to the stats.

    Grit is also 8% (not 10%). which makes it identical to Mark of the Bear except that Mark of the Bear doesn't reduce attack damage.
  • zxbiohazardzxzxbiohazardzx Member, Alpha Two
    i feel both Grit and Iron Aura where in a fine place, but both seem to have been hit by some nerf-hammer without making tanking any more viable in the lacking places. unsure why they changed this, and i support any call to pull it back up to its previous value (maybe 10% for the tank archetype, 2% for party if too OP)
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